private void FadeOut3() { if (moduleName == ModuleName.Game) { hex.GetComponent <RectTransform>().DOLocalMoveY(1100 + UIFix.GetDistanceToTop(), outTime - 0.2f); if (GameVO.Instance.difficulty == DifficultyMode.Easy) { easyTrans.DOLocalRotate(new Vector3(0, 0, 30), 0.1f).onComplete = FadeOut4; normalTrans.DOScaleX(0, 0.1f); hardTrans.DOScaleX(0, 0.1f); } else if (GameVO.Instance.difficulty == DifficultyMode.Normal) { normalTrans.DOLocalRotate(new Vector3(0, 0, 30), 0.1f).onComplete = FadeOut4; easyTrans.DOScaleX(0, 0.1f); hardTrans.DOScaleX(0, 0.1f); } else if (GameVO.Instance.difficulty == DifficultyMode.Hard) { hardTrans.DOLocalRotate(new Vector3(0, 0, 30), 0.1f).onComplete = FadeOut4; easyTrans.DOScaleX(0, 0.1f); normalTrans.DOScaleX(0, 0.1f); } } }
private void FadeIn2() { if (moduleName == ModuleName.Game || moduleName == ModuleName.Result) { hex.GetComponent <RectTransform>().DOLocalMoveY(807 + UIFix.GetDistanceToTop(), inTime - 0.2f); if (GameVO.Instance.difficulty == DifficultyMode.Easy) { easyTrans.DOLocalRotate(new Vector3(0, 0, 0), 0.1f).onComplete = FadeIn3; normalTrans.DOScaleX(1, 0.1f); hardTrans.DOScaleX(1, 0.1f); } else if (GameVO.Instance.difficulty == DifficultyMode.Normal) { normalTrans.DOLocalRotate(new Vector3(0, 0, 0), 0.1f).onComplete = FadeIn3; easyTrans.DOScaleX(1, 0.1f); hardTrans.DOScaleX(1, 0.1f); } else if (GameVO.Instance.difficulty == DifficultyMode.Hard) { hardTrans.DOLocalRotate(new Vector3(0, 0, 0), 0.1f).onComplete = FadeIn3; easyTrans.DOScaleX(1, 0.1f); normalTrans.DOScaleX(1, 0.1f); } } }
override public void FadeIn(ModuleName name) { hitEffect.SetActive(false); dailyLevelTxt.gameObject.SetActive(true); if (GameVO.Instance.daily.levels[9].pass) { dailyIcon.gameObject.SetActive(false); effect6.SetActive(false); effect9.SetActive(false); effect10.SetActive(true); dailyLevelTxt.localPosition = new Vector3(2, -25); dailyLevelTxt.gameObject.SetActive(false); dailyTimeTxt.gameObject.SetActive(true); } else if (GameVO.Instance.daily.levels[8].pass) { dailyIcon.gameObject.SetActive(false); effect6.SetActive(false); effect9.SetActive(true); effect10.SetActive(false); dailyTimeTxt.gameObject.SetActive(false); } else if (GameVO.Instance.daily.levels[5].pass) { dailyIcon.gameObject.SetActive(true); effect6.SetActive(true); effect9.SetActive(false); effect10.SetActive(false); dailyTimeTxt.gameObject.SetActive(false); } else { dailyIcon.gameObject.SetActive(true); effect6.SetActive(false); effect9.SetActive(false); effect10.SetActive(false); dailyTimeTxt.gameObject.SetActive(false); } GameVO.Instance.dispatcher.DispatchWith(GameEvent.READY_SHOW_MODULE); if (name == ModuleName.Freedom || name == ModuleName.Result && GameVO.Instance.model == GameModel.Freedom) { line.fillAmount = 0; title.transform.GetComponent <RectTransform>().localPosition = new Vector3(-900, 479 + UIFix.GetDistanceToTop()); hex2.transform.GetComponent <RectTransform>().eulerAngles = new Vector3(0, 0, -180); freedomIcon.color = new Color(1, 1, 1, 0); freedomBg.GetComponent <RectTransform>().eulerAngles = new Vector3(0, 0, 0); hex.transform.GetComponent <RectTransform>().localPosition = new Vector3(205, 807 + UIFix.GetDistanceToTop()); line.DOFillAmount(0.64f, inTime).onComplete = LineComplete; title.transform.GetComponent <RectTransform>().DOLocalMoveX(-359, inTime); hex2.transform.GetComponent <RectTransform>().DORotate(new Vector3(0, 0, 0), inTime); freedomIcon.DOColor(new Color(1, 1, 1, 1), inTime); freedomBg.GetComponent <RectTransform>().DORotate(new Vector3(0, 0, 0), inTime); hex.transform.GetComponent <RectTransform>().DOLocalMoveY(112, inTime); } else if (name == ModuleName.Setting || name == ModuleName.Shop || name == ModuleName.None) { float offTime = 0.1f; line.fillAmount = 0; title.transform.GetComponent <RectTransform>().localPosition = new Vector3(-900, 479 + UIFix.GetDistanceToTop()); hex2.transform.GetComponent <RectTransform>().eulerAngles = new Vector3(0, 0, -180); freedomIcon.color = new Color(1, 1, 1, 0); freedomBg.GetComponent <RectTransform>().eulerAngles = new Vector3(0, 0, 0); hex.transform.GetComponent <RectTransform>().localPosition = new Vector3(205, 1100 + UIFix.GetDistanceToTop()); if (name == ModuleName.Setting) { setting.transform.GetComponent <RectTransform>().localPosition = new Vector3(setting.transform.GetComponent <RectTransform>().localPosition.x, 524 + UIFix.GetOffy()); setting.transform.GetComponent <RectTransform>().DOScaleX(1, offTime).onComplete = FadeIn2; } else if (name == ModuleName.Shop) { shop.transform.GetComponent <RectTransform>().localPosition = new Vector3(shop.transform.GetComponent <RectTransform>().localPosition.x, 524 + UIFix.GetOffy()); shop.transform.GetComponent <RectTransform>().DOScaleX(1, offTime).onComplete = FadeIn2; } else { FadeIn2(); } moduleName = name; } else if (name == ModuleName.Daily || name == ModuleName.Result && GameVO.Instance.model == GameModel.Daily) { line.fillAmount = 0; title.transform.GetComponent <RectTransform>().localPosition = new Vector3(-900, 479 + UIFix.GetDistanceToTop()); hex2.transform.GetComponent <RectTransform>().eulerAngles = new Vector3(0, 0, -180); dailyIcon.color = new Color(1, 1, 1, 0); dailyBg.GetComponent <RectTransform>().eulerAngles = new Vector3(0, 0, 0); hex.transform.GetComponent <RectTransform>().localPosition = new Vector3(-225, 652 + UIFix.GetDistanceToTop()); hex.transform.GetComponent <RectTransform>().localEulerAngles = new Vector3(0, 0, 120); line.DOFillAmount(0.64f, inTime).onComplete = LineComplete; title.transform.GetComponent <RectTransform>().DOLocalMoveX(-359, inTime); hex2.transform.GetComponent <RectTransform>().DORotate(new Vector3(0, 0, 0), inTime); dailyIcon.DOColor(new Color(1, 1, 1, 1), inTime); dailyBg.GetComponent <RectTransform>().DORotate(new Vector3(0, 0, 0), inTime); hex.transform.GetComponent <RectTransform>().DOLocalMove(new Vector3(205, 112), inTime); hex.transform.GetComponent <RectTransform>().DOLocalRotate(new Vector3(0, 0, 0), inTime); } }
override public void FadeIn(ModuleName name) { moduleName = name; hit1.SetActive(false); hit2.SetActive(false); if (name == ModuleName.Main) { line1.fillAmount = 0; line2.fillAmount = 0; hex.transform.GetComponent <RectTransform>().localPosition = new Vector3(205, 807 + UIFix.GetDistanceToTop()); line1.DOFillAmount(0.56f, inTime).onComplete = LineComplete; line2.DOFillAmount(0.83f, inTime); easyTrans.localPosition = new Vector3(-188, easyTrans.localPosition.y, easyTrans.localPosition.z); normalTrans.localPosition = new Vector3(-82, normalTrans.localPosition.y, normalTrans.localPosition.z); hardTrans.localPosition = new Vector3(38, hardTrans.localPosition.y, hardTrans.localPosition.z); easyTrans.localScale = new Vector3(1, 1); normalTrans.localScale = new Vector3(1, 1); hardTrans.localScale = new Vector3(1, 1); quitButton.localScale = new Vector3(0, 1); quitButton.DOScaleX(1, 0.1f); easyTxt.rectTransform.localScale = new Vector3(0, 0); easyTxt.rectTransform.DOScale(1, 0.4f).SetDelay(0.3f); //easyTxt.DOText("Easy", 2f); normalTxt.rectTransform.localScale = new Vector3(0, 0); normalTxt.rectTransform.DOScale(1, 0.4f).SetDelay(0.5f); hardTxt.rectTransform.localScale = new Vector3(0, 0); hardTxt.rectTransform.DOScale(1, 0.4f).SetDelay(0.8f); easyIcon.rectTransform.localScale = new Vector3(0, 0); easyIcon.rectTransform.DOScale(1, 0.4f).SetDelay(0.2f); normalIcon.rectTransform.localScale = new Vector3(0, 0); normalIcon.rectTransform.DOScale(1, 0.4f).SetDelay(0.2f); hardIcon.rectTransform.localScale = new Vector3(0, 0); hardIcon.rectTransform.DOScale(1, 0.4f).SetDelay(0.5f).onComplete = OnFadeInComplete; easyBg.rectTransform.localScale = new Vector3(0, 0); easyBg.rectTransform.DOScale(1, 0.4f).SetDelay(0.2f); easyBg.rectTransform.DOLocalRotate(new Vector3(0, -720, 0), 0.8f).SetDelay(0.5f).SetLoops(2, LoopType.Yoyo).SetEase(Ease.InOutBounce); normalBg.rectTransform.localScale = new Vector3(0, 0); normalBg.rectTransform.DOScale(1, 0.4f).SetDelay(0.2f); normalBg.rectTransform.DOLocalRotate(new Vector3(0, -720, 0), 0.8f).SetDelay(0.5f).SetLoops(2, LoopType.Yoyo).SetEase(Ease.InOutBounce); hardBg.rectTransform.localScale = new Vector3(0, 0); hardBg.rectTransform.DOScale(1, 0.4f).SetDelay(0.5f); hardBg.rectTransform.DOLocalRotate(new Vector3(0, -720, 0), 0.8f).SetDelay(0.5f).SetLoops(2, LoopType.Yoyo).SetEase(Ease.InOutBounce); } else if (name == ModuleName.Game || name == ModuleName.Result) { quitButton.localScale = new Vector3(0, 1); if (GameVO.Instance.difficulty == DifficultyMode.Easy) { easyTrans.DOLocalMoveX(easyX, inTime - 0.3f).onComplete = FadeIn2; } else if (GameVO.Instance.difficulty == DifficultyMode.Normal) { normalTrans.DOLocalMoveX(normalX, inTime - 0.3f).onComplete = FadeIn2; } else if (GameVO.Instance.difficulty == DifficultyMode.Hard) { hardTrans.DOLocalMoveX(hardX, inTime - 0.3f).onComplete = FadeIn2; } } }
override public void FadeOut(ModuleName name) { if (name == ModuleName.Freedom) { DOTween.To(() => hexjig.Start.backgroundInstance.bposition, x => hexjig.Start.backgroundInstance.bposition = x, 0.6f, outTime + inTime); DOTween.To(() => hexjig.Start.backgroundInstance.brotation, x => hexjig.Start.backgroundInstance.brotation = x, 127, outTime + inTime); line.DOFillAmount(0, outTime); title.transform.GetComponent <RectTransform>().DOLocalMoveX(-900, outTime); hex2.transform.GetComponent <RectTransform>().DORotate(new Vector3(0, 0, -180), outTime); freedomIcon.DOColor(new Color(1, 1, 1, 0), outTime); freedomBg.GetComponent <RectTransform>().DORotate(new Vector3(0, 0, 0), outTime); hex.transform.GetComponent <RectTransform>().DOLocalMoveY(807 + UIFix.GetDistanceToTop(), outTime).onComplete = TweenComplete; } else if (name == ModuleName.Setting) { DOTween.To(() => hexjig.Start.backgroundInstance.bposition, x => hexjig.Start.backgroundInstance.bposition = x, 0.48f, outTime + inTime); DOTween.To(() => hexjig.Start.backgroundInstance.brotation, x => hexjig.Start.backgroundInstance.brotation = x, 158, outTime + inTime); setting.transform.parent = hex.transform.parent; float offTime = 0.1f; line.DOFillAmount(0, outTime - offTime); title.transform.GetComponent <RectTransform>().DOLocalMoveX(-900, outTime - offTime); hex2.transform.GetComponent <RectTransform>().DORotate(new Vector3(0, 0, -180), outTime - offTime); freedomIcon.DOColor(new Color(1, 1, 1, 0), outTime - offTime); freedomBg.GetComponent <RectTransform>().DORotate(new Vector3(0, 0, 0), outTime - offTime); hex.transform.GetComponent <RectTransform>().DOLocalRotate(new Vector3(0, 0, 270), outTime - offTime); hex.transform.GetComponent <RectTransform>().DOLocalMoveY(1100 + UIFix.GetDistanceToTop(), outTime - offTime); Sequence mySequence = DOTween.Sequence(); mySequence.Append(setting.transform.GetComponent <RectTransform>().DOLocalMoveY(524 + UIFix.GetOffy(), outTime - offTime)); mySequence.Append(setting.transform.GetComponent <RectTransform>().DOScaleX(0, offTime)).onComplete = TweenComplete; } else if (name == ModuleName.Daily) { DOTween.To(() => hexjig.Start.backgroundInstance.bposition, x => hexjig.Start.backgroundInstance.bposition = x, 0.58f, outTime + inTime); DOTween.To(() => hexjig.Start.backgroundInstance.brotation, x => hexjig.Start.backgroundInstance.brotation = x, -127, outTime + inTime); //205,112 120 //-223,653 30 float offTime = outTime * 0.5f; line.DOFillAmount(0, offTime); title.transform.GetComponent <RectTransform>().DOLocalMoveX(-900, offTime); hex2.transform.GetComponent <RectTransform>().DORotate(new Vector3(0, 0, -180), offTime); dailyIcon.DOColor(new Color(1, 1, 1, 0), outTime); //dailyBg.GetComponent<RectTransform>().DORotate(new Vector3(0, 0, 30), outTime); hex.transform.GetComponent <RectTransform>().DOLocalMove(new Vector3(-225, 652 + UIFix.GetDistanceToTop()), outTime); hex.transform.GetComponent <RectTransform>().DOLocalRotate(new Vector3(0, 0, 120), outTime).onComplete = TweenComplete; } else if (name == ModuleName.Shop) { DOTween.To(() => hexjig.Start.backgroundInstance.bposition, x => hexjig.Start.backgroundInstance.bposition = x, 0.48f, outTime + inTime); DOTween.To(() => hexjig.Start.backgroundInstance.brotation, x => hexjig.Start.backgroundInstance.brotation = x, -90, outTime + inTime); shop.transform.parent = hex.transform.parent; float offTime = 0.1f; line.DOFillAmount(0, outTime - offTime); title.transform.GetComponent <RectTransform>().DOLocalMoveX(-900, outTime - offTime); hex2.transform.GetComponent <RectTransform>().DORotate(new Vector3(0, 0, -180), outTime - offTime); freedomIcon.DOColor(new Color(1, 1, 1, 0), outTime - offTime); freedomBg.GetComponent <RectTransform>().DORotate(new Vector3(0, 0, 0), outTime - offTime); hex.transform.GetComponent <RectTransform>().DOLocalRotate(new Vector3(0, 0, 270), outTime - offTime); hex.transform.GetComponent <RectTransform>().DOLocalMoveY(1100 + UIFix.GetDistanceToTop(), outTime - offTime); Sequence mySequence = DOTween.Sequence(); mySequence.Append(shop.transform.GetComponent <RectTransform>().DOLocalMove(new Vector2(-271.7311f, 524 + UIFix.GetOffy()), outTime - offTime)); mySequence.Append(shop.transform.GetComponent <RectTransform>().DOScaleX(0, offTime)).onComplete = TweenComplete; } }