public virtual void SetTargetOffsetFromCenter(UIOffset o, UIDynamicItem forItem) { }
public virtual UIOffset TargetOffsetFromCenterForItem(UIDynamicItem item) { return(default(UIOffset)); }
public virtual void AddItem(UIDynamicItem item) { }
public virtual void RemoveItem(UIDynamicItem item) { }
public virtual void UpdateItemUsingCurrentState(UIDynamicItem item) { }
public virtual CGPoint LinearVelocityForItem(UIDynamicItem item) { return(default(CGPoint)); }
public virtual CGFloat AngularVelocityForItem(UIDynamicItem item) { return(default(CGFloat)); }
public virtual void AddLinearVelocity(CGPoint velocity, UIDynamicItem forItem) { }
public virtual void AddAngularVelocity(CGFloat velocity, UIDynamicItem forItem) { }