public void HudLeaderBoard(List <LeaderBoardData> datas = null) { if (hudLeaderBoard.NotNull()) { hudLeaderBoard.DataLeaderBoard(datas); } }
public override void DataGameOver(float score, float best, int level, List <LeaderBoardData> datas) { if (this.score.NotNull()) { this.score.DataHudData(score); } if (this.best.NotNull()) { this.best.DataHudData(best); } if (leaderBoard.NotNull()) { leaderBoard.DataLeaderBoard(datas); } }
public override void DataLevelCompleted(int level, List <LeaderBoardData> datas) { if (this.level.NotNull()) { this.level.DataHudData(level); } if (leaderBoard.NotNull()) { leaderBoard.DataLeaderBoard(datas); } if (time > 0) { Replay(time); } }