public UIComponentBundleTest() { this.menuBuilder = new Mock <IMenuBuilder>(); this.uIComponentBundle = new UIComponentBundle( this.menuBuilder.Object); }
public static void Init() { //My Commands var carCommands = new List <TransportCommand> { new StartCarCommand(), new CleanCarCommand(), new StopCarCommand() }; //Create Menu Options List var menuOptions = MenuOptionMapper.MapFromTransportCommands(carCommands); //Create Menu Builder var menuBuilder = new MenuBuilder(); menuBuilder.ForOptions(menuOptions); //Create a Second MenuBuilder var secondMenuBuilder = new AnotherMenuBuilder(); secondMenuBuilder.ForOptions(menuOptions); secondMenuBuilder.ForOptions(menuOptions); secondMenuBuilder.ForOptions(menuOptions); //Create UIComponentBundle var uiComponentBundle = new UIComponentBundle(menuBuilder); var secondUiComponentBundle = new UIComponentBundle(secondMenuBuilder); //Create Artist var artist = new Artist(uiComponentBundle); //Paint UI artist.Paint(UIComponent.Header); artist.Paint(UIComponent.Menu); //Handle commands do { var pressedKey = Console.ReadKey().KeyChar.ToString(); if (!int.TryParse(pressedKey, out int commandKey)) { break; } var commandsToExecute = carCommands .Where(x => x.CommandCode == commandKey) .ToList(); commandsToExecute.ForEach(x => x.Execute()); } while (true); }
public Artist(UIComponentBundle uIComponentBundle) { this.uIComponentBundle = uIComponentBundle; }