public void Embed(UIComponent component) { ParentComponent = component; Construct(); component.Add(Panel); Panel.Init(); }
public static void Attach(Main main, Entity entity, UIRenderer ui, Property <float> health, Property <float> rotation, Property <bool> noteActive, Property <bool> phoneActive) { Sprite damageOverlay = new Sprite(); damageOverlay.Image.Value = "Images\\damage"; damageOverlay.AnchorPoint.Value = new Vector2(0.5f); ui.Root.Children.Add(damageOverlay); // Center the damage overlay and scale it to fit the screen damageOverlay.Add(new Binding <Vector2, Point>(damageOverlay.Position, x => new Vector2(x.X * 0.5f, x.Y * 0.5f), main.ScreenSize)); damageOverlay.Add(new Binding <Vector2>(damageOverlay.Scale, () => new Vector2(main.ScreenSize.Value.X / damageOverlay.Size.Value.X, main.ScreenSize.Value.Y / damageOverlay.Size.Value.Y), main.ScreenSize, damageOverlay.Size)); damageOverlay.Add(new Binding <float, float>(damageOverlay.Opacity, x => 1.0f - x, health)); #if VR if (main.VR) { VirtualReticle reticleController = entity.GetOrCreate <VirtualReticle>(); reticleController.Add(new Binding <float>(reticleController.Rotation, rotation)); ModelNonPostProcessed reticle = entity.Create <ModelNonPostProcessed>(); reticle.Filename.Value = "Models\\plane"; reticle.EffectFile.Value = "Effects\\VirtualUI"; reticle.DiffuseTexture.Value = "Images\\reticle"; reticle.Add(new Binding <Matrix>(reticle.Transform, reticleController.Transform)); reticle.Add(new Binding <bool>(reticle.Enabled, () => !main.Paused && !phoneActive && !noteActive, main.Paused, phoneActive, noteActive)); } else #endif { Sprite reticle = new Sprite(); reticle.Image.Value = "Images\\reticle"; reticle.AnchorPoint.Value = new Vector2(0.5f); reticle.Opacity.Value = 0.5f; ui.Root.Children.Add(reticle); reticle.Add(new Binding <bool>(reticle.Visible, main.Settings.EnableReticle)); // Center the reticle reticle.Add(new Binding <Vector2, Point>(reticle.Position, x => new Vector2(x.X * 0.5f, x.Y * 0.5f), main.ScreenSize)); } UIComponent targets = new UIComponent(); ui.Root.Children.Add(targets); TargetUI targetUi = entity.GetOrCreate <TargetUI>(); targetUi.Add(new ListBinding <UIComponent>(targetUi.Sprites, targets.Children)); targets.Add(new ListBinding <UIComponent, Transform>(targets.Children, TargetFactory.Positions, delegate(Transform target) { Sprite sprite = new Sprite(); sprite.Image.Value = "Images\\target"; sprite.AnchorPoint.Value = new Vector2(0.5f, 0.5f); sprite.UserData.Value = target; sprite.Add(new Binding <bool>(sprite.Visible, target.Enabled)); return(sprite); })); }
static bool Prefix(TeamSelect2 __instance) { // TO IMPLEMENT //++Global.data.bootedSinceUpdate; //Global.Save(); // TO IMPLEMENT List <DuckPersona> personas = Persona.all as List <DuckPersona>; // Get the private fields by reflection Type teamselect2type = typeof(TeamSelect2); dynamic littleFont = teamselect2type.GetField("_littleFont", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic countdownScreen = teamselect2type.GetField("_countdownScreen", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic countdown = teamselect2type.GetField("_countdown", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic profiles = teamselect2type.GetField("_profiles", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic font = teamselect2type.GetField("_font", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic buttons = teamselect2type.GetField("_buttons", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic beam = teamselect2type.GetField("_beam", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic configGroup = teamselect2type.GetField("_configGroup", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic multiplayerMenu = teamselect2type.GetField("_multiplayerMenu", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic modifierMenu = teamselect2type.GetField("_modifierMenu", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic levelSelectMenu = teamselect2type.GetField("_levelSelectMenu", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic playOnlineGroup = teamselect2type.GetField("_playOnlineGroup", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic playOnlineMenu = teamselect2type.GetField("_playOnlineMenu", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic hostGameMenu = teamselect2type.GetField("_hostGameMenu", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic browseGamesMenu = teamselect2type.GetField("_browseGamesMenu", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic miniHostGameMenu = teamselect2type.GetField("_miniHostGameMenu", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic joinGameMenu = teamselect2type.GetField("_joinGameMenu", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic filtersMenu = teamselect2type.GetField("_filtersMenu", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic filterModifierMenu = teamselect2type.GetField("_filterModifierMenu", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic matchmaker = teamselect2type.GetField("_matchmaker", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic hostGameSettingsMenu = teamselect2type.GetField("_hostGameSettingsMenu", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic hostGameModifierMenu = teamselect2type.GetField("_hostGameModifierMenu", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic createGame = teamselect2type.GetField("_createGame", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); dynamic hostGame = teamselect2type.GetField("_hostGame", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance); // End of getting fields TeamSelect2.customLevels = TeamSelect2.prevCustomLevels = 0; if (!Network.isActive) { Level.core.gameInProgress = false; } if (!Level.core.gameInProgress) { Main.ResetMatchStuff(); Main.ResetGameStuff(); DuckNetwork.ClosePauseMenu(); } else { ConnectionStatusUI.Hide(); if (Network.isServer) { if (Steam.lobby != null) { Steam.lobby.SetLobbyData("started", "false"); Steam.lobby.joinable = true; } DuckNetwork.inGame = false; foreach (Profile profile in DuckNetwork.profiles) { if (profile.connection == null && profile.slotType != SlotType.Reserved) { profile.slotType = SlotType.Closed; } } } } if (Network.isActive && Network.isServer) { DuckNetwork.ChangeSlotSettings(); } littleFont = new BitmapFont("smallBiosFontUI", 7, 5); countdownScreen = new Sprite("title/wideScreen", 0.0f, 0.0f); __instance.backgroundColor = Color.Black; DuckNetwork.levelIndex = (byte)0; if (Network.isActive && Network.isServer) { GhostManager.context.SetGhostIndex((NetIndex16)32); } countdown = new SpriteMap("countdown", 32, 32, false); countdown.center = new Vec2(16f, 16f); Profile defaultProfile1 = Profiles.all.FirstOrDefault <Profile>((Func <Profile, bool>)(x => { if (x.team != null) { return(x.persona == Persona.Duck1); } return(false); })) ?? Profiles.DefaultPlayer1; Profile defaultProfile2 = Profiles.all.FirstOrDefault <Profile>((Func <Profile, bool>)(x => { if (x.team != null) { return(x.persona == Persona.Duck2); } return(false); })) ?? Profiles.DefaultPlayer2; Profile defaultProfile3 = Profiles.all.FirstOrDefault <Profile>((Func <Profile, bool>)(x => { if (x.team != null) { return(x.persona == Persona.Duck3); } return(false); })) ?? Profiles.DefaultPlayer3; Profile defaultProfile4 = Profiles.all.FirstOrDefault <Profile>((Func <Profile, bool>)(x => { if (x.team != null) { return(x.persona == Persona.Duck4); } return(false); })) ?? Profiles.DefaultPlayer4; Profile defaultProfile5 = Profiles.all.FirstOrDefault <Profile>((Func <Profile, bool>)(x => { if (x.team != null) { return(x.persona == personas[4]); } return(false); })) ?? Profiles.core.all.ElementAt(4); Profile defaultProfile6 = Profiles.all.FirstOrDefault <Profile>((Func <Profile, bool>)(x => { if (x.team != null) { return(x.persona == personas[5]); } return(false); })) ?? Profiles.core.all.ElementAt(5); Profile defaultProfile7 = Profiles.all.FirstOrDefault <Profile>((Func <Profile, bool>)(x => { if (x.team != null) { return(x.persona == personas[6]); } return(false); })) ?? Profiles.core.all.ElementAt(6); Profile defaultProfile8 = Profiles.all.FirstOrDefault <Profile>((Func <Profile, bool>)(x => { if (x.team != null) { return(x.persona == personas[7]); } return(false); })) ?? Profiles.core.all.ElementAt(7); float xpos = 1f; ProfileBox2 profileBox2_1 = new ProfileBox2(xpos, 1f, InputProfile.Get("MPPlayer1"), defaultProfile1, __instance, 0); profiles.Add(profileBox2_1); Level.Add((Thing)profileBox2_1); ProfileBox2 profileBox2_2 = new ProfileBox2(xpos + 119f, 1f, InputProfile.Get("MPPlayer2"), defaultProfile2, __instance, 1); profiles.Add(profileBox2_2); Level.Add((Thing)profileBox2_2); ProfileBox2 profileBox2_3 = new ProfileBox2(xpos + 238f, 1f, InputProfile.Get("MPPlayer3"), defaultProfile3, __instance, 2); profiles.Add(profileBox2_3); Level.Add((Thing)profileBox2_3); ProfileBox2 profileBox2_4 = new ProfileBox2(xpos, 62f, InputProfile.Get("MPPlayer4"), defaultProfile4, __instance, 3); profiles.Add(profileBox2_4); Level.Add((Thing)profileBox2_4); ProfileBox2 profileBox2_5 = new ProfileBox2(xpos + 238f, 62f, InputProfile.Get("MPPlayer5"), defaultProfile5, __instance, 4); profiles.Add(profileBox2_5); Level.Add((Thing)profileBox2_5); ProfileBox2 profileBox2_6 = new ProfileBox2(xpos, 121f, InputProfile.Get("MPPlayer6"), defaultProfile6, __instance, 5); profiles.Add(profileBox2_6); Level.Add((Thing)profileBox2_6); ProfileBox2 profileBox2_7 = new ProfileBox2(xpos + 119f, 121f, InputProfile.Get("MPPlayer7"), defaultProfile7, __instance, 6); profiles.Add(profileBox2_7); Level.Add((Thing)profileBox2_7); ProfileBox2 profileBox2_8 = new ProfileBox2(xpos + 238f, 121f, InputProfile.Get("MPPlayer8"), defaultProfile8, __instance, 7); profiles.Add(profileBox2_8); Level.Add((Thing)profileBox2_8); Saxaphone spicySax = new Saxaphone(160f, 100f); spicySax.infinite = true; Level.Add(spicySax); if (Network.isActive) { __instance.PrepareForOnline(); } else { __instance.BuildPauseMenu(false); } font = new BitmapFont("biosFont", 8, -1); font.scale = new Vec2(1f, 1f); buttons = new SpriteMap("buttons", 14, 14, false); buttons.CenterOrigin(); buttons.depth = (Depth)0.9f; Music.Play("CharacterSelect", true, 0.0f); beam = new TeamBeam(101f, 0.0f); Level.Add((Thing)beam); beam = new TeamBeam(219f, 0.0f); Level.Add((Thing)beam); TeamSelect2.UpdateModifierStatus(); configGroup = new UIComponent(Layer.HUD.camera.width / 2f, Layer.HUD.camera.height / 2f, 0.0f, 0.0f); multiplayerMenu = new UIMenu("@LWING@MATCH SETTINGS@RWING@", Layer.HUD.camera.width / 2f, Layer.HUD.camera.height / 2f, 190f, -1f, "@DPAD@ADJUST @SELECT@SELECT", (InputProfile)null, false); modifierMenu = new UIMenu("MODIFIERS", Layer.HUD.camera.width / 2f, Layer.HUD.camera.height / 2f, 240f, -1f, "@DPAD@ADJUST @QUACK@BACK", (InputProfile)null, false); levelSelectMenu = (UIMenu) new LevelSelectCompanionMenu(Layer.HUD.camera.width / 2f, Layer.HUD.camera.height / 2f, multiplayerMenu); foreach (UnlockData unlock in Unlocks.GetUnlocks(UnlockType.Modifier)) { if (unlock.unlocked) { modifierMenu.Add((UIComponent) new UIMenuItemToggle(unlock.shortName, (UIMenuAction)null, new FieldBinding((object)unlock, "enabled", 0.0f, 1f, 0.1f), new Color(), (FieldBinding)null, (List <string>)null, false, false), true); } else { modifierMenu.Add((UIComponent) new UIMenuItem("@TINYLOCK@LOCKED", (UIMenuAction)null, UIAlign.Center, Color.Red, false), true); } } modifierMenu.Add((UIComponent) new UIText(" ", Color.White, UIAlign.Center, 0.0f, (InputProfile)null), true); modifierMenu.Add((UIComponent) new UIMenuItem("OK", (UIMenuAction) new UIMenuActionOpenMenu((UIComponent)modifierMenu, (UIComponent)multiplayerMenu), UIAlign.Center, new Color(), true), true); modifierMenu.Close(); foreach (MatchSetting matchSetting in TeamSelect2.matchSettings) { if (!(matchSetting.id == "workshopmaps") || Network.available) { multiplayerMenu.AddMatchSetting(matchSetting, false, true); } } multiplayerMenu.Add((UIComponent) new UIText(" ", Color.White, UIAlign.Center, 0.0f, (InputProfile)null), true); multiplayerMenu.Add((UIComponent) new UIModifierMenuItem((UIMenuAction) new UIMenuActionOpenMenu((UIComponent)multiplayerMenu, (UIComponent)modifierMenu), UIAlign.Center, new Color(), false), true); multiplayerMenu.Add((UIComponent) new UICustomLevelMenu((UIMenuAction) new UIMenuActionOpenMenu((UIComponent)multiplayerMenu, (UIComponent)levelSelectMenu), UIAlign.Center, new Color(), false), true); multiplayerMenu.Add((UIComponent) new UIText(" ", Color.White, UIAlign.Center, 0.0f, (InputProfile)null), true); multiplayerMenu.Add((UIComponent) new UIMenuItem("OK", (UIMenuAction) new UIMenuActionCloseMenu(configGroup), UIAlign.Center, new Color(), true), true); multiplayerMenu.Close(); configGroup.Add((UIComponent)multiplayerMenu, false); configGroup.Add((UIComponent)modifierMenu, false); configGroup.Add((UIComponent)levelSelectMenu, false); configGroup.Close(); Level.Add((Thing)configGroup); playOnlineGroup = new UIComponent(Layer.HUD.camera.width / 2f, Layer.HUD.camera.height / 2f, 0.0f, 0.0f); playOnlineMenu = new UIMenu("@PLANET@PLAY ONLINE@PLANET@", Layer.HUD.camera.width / 2f, Layer.HUD.camera.height / 2f, 190f, -1f, "@DPAD@ADJUST @SELECT@SELECT", (InputProfile)null, false); hostGameMenu = new UIMenu("@LWING@CREATE GAME@RWING@", Layer.HUD.camera.width / 2f, Layer.HUD.camera.height / 2f, 190f, -1f, "@DPAD@ADJUST @SELECT@SELECT", (InputProfile)null, false); browseGamesMenu = (UIMenu) new UIServerBrowser(playOnlineMenu, "SERVER BROWSER", Layer.HUD.camera.width, Layer.HUD.camera.height, 550f, -1f, "@DPAD@@SELECT@JOIN @SHOOT@REFRESH @QUACK@BACK", (InputProfile)null); miniHostGameMenu = new UIMenu("@LWING@HOST GAME@RWING@", Layer.HUD.camera.width / 2f, Layer.HUD.camera.height / 2f, 190f, -1f, "@DPAD@ADJUST @SELECT@SELECT", (InputProfile)null, false); joinGameMenu = new UIMenu("@LWING@FIND GAME@RWING@", Layer.HUD.camera.width / 2f, Layer.HUD.camera.height / 2f, 190f, -1f, "@DPAD@ADJUST @SELECT@SELECT", (InputProfile)null, false); filtersMenu = new UIMenu("@LWING@FILTERS@RWING@", Layer.HUD.camera.width / 2f, Layer.HUD.camera.height / 2f, 190f, -1f, "@SELECT@SELECT @GRAB@TYPE", (InputProfile)null, false); filterModifierMenu = new UIMenu("@LWING@FILTER MODIFIERS@RWING@", Layer.HUD.camera.width / 2f, Layer.HUD.camera.height / 2f, 240f, -1f, "@DPAD@ADJUST @SELECT@SELECT", (InputProfile)null, false); matchmaker = new UIMatchmakingBox(joinGameMenu, Layer.HUD.camera.width / 2f, Layer.HUD.camera.height / 2f, 190f, -1f); hostGameSettingsMenu = new UIMenu("@LWING@SETTINGS@RWING@", Layer.HUD.camera.width / 2f, Layer.HUD.camera.height / 2f, 190f, -1f, "@DPAD@ADJUST @SELECT@SELECT", (InputProfile)null, false); hostGameModifierMenu = new UIMenu("@LWING@MODIFIERS@RWING@", Layer.HUD.camera.width / 2f, Layer.HUD.camera.height / 2f, 240f, -1f, "@DPAD@ADJUST @SELECT@SELECT", (InputProfile)null, false); if ((string)typeof(ModLoader).GetProperty("modHash", BindingFlags.NonPublic | BindingFlags.Static).GetValue(null, null) != "nomods") { playOnlineMenu.Add((UIComponent) new UIMenuItem("FIND GAME", (UIMenuAction) new UIMenuActionCloseMenuCallFunction((UIComponent)playOnlineMenu, new UIMenuActionCloseMenuCallFunction.Function(__instance.OpenNoModsFindGame)), UIAlign.Center, new Color(), false), true); playOnlineMenu.Add((UIComponent) new UIMenuItem("CREATE GAME", (UIMenuAction) new UIMenuActionCloseMenuCallFunction((UIComponent)playOnlineMenu, new UIMenuActionCloseMenuCallFunction.Function(__instance.OpenNoModsCreateGame)), UIAlign.Center, new Color(), false), true); } else { playOnlineMenu.Add((UIComponent) new UIMenuItem("FIND GAME", (UIMenuAction) new UIMenuActionOpenMenu((UIComponent)playOnlineMenu, (UIComponent)joinGameMenu), UIAlign.Center, new Color(), false), true); playOnlineMenu.Add((UIComponent) new UIMenuItem("CREATE GAME", (UIMenuAction) new UIMenuActionOpenMenu((UIComponent)playOnlineMenu, (UIComponent)hostGameMenu), UIAlign.Center, new Color(), false), true); } playOnlineMenu.Add((UIComponent) new UIMenuItem("BROWSE GAMES", (UIMenuAction) new UIMenuActionOpenMenu((UIComponent)playOnlineMenu, (UIComponent)browseGamesMenu), UIAlign.Center, new Color(), false), true); playOnlineMenu.Add((UIComponent) new UIText(" ", Color.White, UIAlign.Center, 0.0f, (InputProfile)null), true); playOnlineMenu.Add((UIComponent) new UIMenuItem("CANCEL", (UIMenuAction) new UIMenuActionCloseMenuCallFunction(playOnlineGroup, new UIMenuActionCloseMenuCallFunction.Function(__instance.ClosedOnline)), UIAlign.Center, new Color(), true), true); playOnlineMenu.Close(); playOnlineGroup.Add((UIComponent)playOnlineMenu, false); foreach (MatchSetting onlineSetting in TeamSelect2.onlineSettings) { if (!onlineSetting.filterOnly) { hostGameMenu.AddMatchSetting(onlineSetting, false, true); } } hostGameMenu.Add((UIComponent) new UIText(" ", Color.White, UIAlign.Center, 0.0f, (InputProfile)null), true); hostGameMenu.Add((UIComponent) new UIMenuItem("CREATE GAME", (UIMenuAction) new UIMenuActionCloseMenuSetBoolean(playOnlineGroup, createGame), UIAlign.Center, new Color(), false), true); hostGameMenu.Add((UIComponent) new UIMenuItem("BACK", (UIMenuAction) new UIMenuActionOpenMenu((UIComponent)hostGameMenu, (UIComponent)playOnlineMenu), UIAlign.Center, new Color(), true), true); hostGameMenu.Close(); browseGamesMenu.Close(); playOnlineGroup.Add((UIComponent)browseGamesMenu, false); playOnlineGroup.Add((UIComponent)hostGameMenu, false); miniHostGameMenu.AddMatchSetting(TeamSelect2.GetOnlineSetting("type"), false, true); miniHostGameMenu.Add((UIComponent) new UIText(" ", Color.White, UIAlign.Center, 0.0f, (InputProfile)null), true); miniHostGameMenu.Add((UIComponent) new UIMenuItem("HOST GAME", (UIMenuAction) new UIMenuActionCloseMenuSetBoolean((UIComponent)miniHostGameMenu, hostGame), UIAlign.Center, new Color(), false), true); miniHostGameMenu.Add((UIComponent) new UIMenuItem("CANCEL", (UIMenuAction) new UIMenuActionCloseMenu((UIComponent)miniHostGameMenu), UIAlign.Center, new Color(), true), true); miniHostGameMenu.Close(); Level.Add((Thing)miniHostGameMenu); foreach (MatchSetting onlineSetting in TeamSelect2.onlineSettings) { if (!onlineSetting.createOnly) { joinGameMenu.AddMatchSetting(onlineSetting, true, true); } } joinGameMenu.Add((UIComponent) new UIText(" ", Color.White, UIAlign.Center, 0.0f, (InputProfile)null), true); joinGameMenu.Add((UIComponent) new UIMenuItem("FIND GAME", (UIMenuAction) new UIMenuActionOpenMenu((UIComponent)joinGameMenu, (UIComponent)matchmaker), UIAlign.Center, new Color(), false), true); joinGameMenu.Add((UIComponent) new UIMenuItem("BACK", (UIMenuAction) new UIMenuActionOpenMenu((UIComponent)joinGameMenu, (UIComponent)playOnlineMenu), UIAlign.Center, new Color(), true), true); joinGameMenu.Close(); playOnlineGroup.Add((UIComponent)joinGameMenu, false); foreach (MatchSetting matchSetting in TeamSelect2.matchSettings) { if (!(matchSetting.id == "workshopmaps") || Network.available) { filtersMenu.AddMatchSetting(matchSetting, true, true); } } filtersMenu.Add((UIComponent) new UIText(" ", Color.White, UIAlign.Center, 0.0f, (InputProfile)null), true); filtersMenu.Add((UIComponent) new UIModifierMenuItem((UIMenuAction) new UIMenuActionOpenMenu((UIComponent)filtersMenu, (UIComponent)filterModifierMenu), UIAlign.Center, new Color(), false), true); filtersMenu.Add((UIComponent) new UIText(" ", Color.White, UIAlign.Center, 0.0f, (InputProfile)null), true); filtersMenu.Add((UIComponent) new UIMenuItem("|DGBLUE|CLEAR FILTERS", (UIMenuAction) new UIMenuActionCallFunction(new UIMenuActionCallFunction.Function(__instance.ClearFilters)), UIAlign.Center, new Color(), false), true); filtersMenu.Add((UIComponent) new UIMenuItem("BACK", (UIMenuAction) new UIMenuActionOpenMenu((UIComponent)filtersMenu, (UIComponent)joinGameMenu), UIAlign.Center, new Color(), true), true); filtersMenu.Close(); playOnlineGroup.Add((UIComponent)filtersMenu, false); foreach (UnlockData unlock in Unlocks.GetUnlocks(UnlockType.Modifier)) { filterModifierMenu.Add((UIComponent) new UIMenuItemToggle(unlock.shortName, (UIMenuAction)null, new FieldBinding((object)unlock, "enabled", 0.0f, 1f, 0.1f), new Color(), new FieldBinding((object)unlock, "filtered", 0.0f, 1f, 0.1f), (List <string>)null, false, false), true); } filterModifierMenu.Add((UIComponent) new UIText(" ", Color.White, UIAlign.Center, 0.0f, (InputProfile)null), true); filterModifierMenu.Add((UIComponent) new UIMenuItem("BACK", (UIMenuAction) new UIMenuActionOpenMenu((UIComponent)filterModifierMenu, (UIComponent)filtersMenu), UIAlign.Center, new Color(), true), true); filterModifierMenu.Close(); playOnlineGroup.Add((UIComponent)filterModifierMenu, false); foreach (MatchSetting matchSetting in TeamSelect2.matchSettings) { if (!(matchSetting.id == "workshopmaps") || Network.available) { hostGameSettingsMenu.AddMatchSetting(matchSetting, false, true); } } hostGameSettingsMenu.Add((UIComponent) new UIText(" ", Color.White, UIAlign.Center, 0.0f, (InputProfile)null), true); hostGameSettingsMenu.Add((UIComponent) new UIModifierMenuItem((UIMenuAction) new UIMenuActionOpenMenu((UIComponent)hostGameSettingsMenu, (UIComponent)hostGameModifierMenu), UIAlign.Center, new Color(), false), true); hostGameSettingsMenu.Add((UIComponent) new UIText(" ", Color.White, UIAlign.Center, 0.0f, (InputProfile)null), true); hostGameSettingsMenu.Add((UIComponent) new UIMenuItem("BACK", (UIMenuAction) new UIMenuActionOpenMenu((UIComponent)hostGameSettingsMenu, (UIComponent)hostGameMenu), UIAlign.Center, new Color(), true), true); hostGameSettingsMenu.Close(); playOnlineGroup.Add((UIComponent)hostGameSettingsMenu, false); foreach (UnlockData unlock in Unlocks.GetUnlocks(UnlockType.Modifier)) { hostGameModifierMenu.Add((UIComponent) new UIMenuItemToggle(unlock.shortName, (UIMenuAction)null, new FieldBinding((object)unlock, "enabled", 0.0f, 1f, 0.1f), new Color(), (FieldBinding)null, (List <string>)null, false, false), true); } hostGameModifierMenu.Add((UIComponent) new UIText(" ", Color.White, UIAlign.Center, 0.0f, (InputProfile)null), true); hostGameModifierMenu.Add((UIComponent) new UIMenuItem("BACK", (UIMenuAction) new UIMenuActionOpenMenu((UIComponent)hostGameModifierMenu, (UIComponent)hostGameSettingsMenu), UIAlign.Center, new Color(), true), true); hostGameModifierMenu.Close(); playOnlineGroup.Add((UIComponent)hostGameModifierMenu, false); matchmaker.Close(); playOnlineGroup.Add((UIComponent)matchmaker, false); playOnlineGroup.Close(); Level.Add((Thing)playOnlineGroup); Graphics.fade = 0.0f; Layer l = new Layer("HUD2", -85, new Camera(), false, new Vec2()); l.camera.width /= 2f; l.camera.height /= 2f; Layer.Add(l); Layer hud = Layer.HUD; Layer.HUD = l; Editor.gamepadMode = true; Layer.HUD = hud; // Start of setting private fields teamselect2type.GetField("_littleFont", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, littleFont); teamselect2type.GetField("_countdownScreen", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, countdownScreen); teamselect2type.GetField("_countdown", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, countdown); teamselect2type.GetField("_profiles", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, profiles); teamselect2type.GetField("_font", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, font); teamselect2type.GetField("_buttons", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, buttons); teamselect2type.GetField("_beam", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, beam); teamselect2type.GetField("_configGroup", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, configGroup); teamselect2type.GetField("_multiplayerMenu", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, multiplayerMenu); teamselect2type.GetField("_modifierMenu", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, modifierMenu); teamselect2type.GetField("_levelSelectMenu", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, levelSelectMenu); teamselect2type.GetField("_playOnlineGroup", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, playOnlineGroup); teamselect2type.GetField("_playOnlineMenu", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, playOnlineMenu); teamselect2type.GetField("_hostGameMenu", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, hostGameMenu); teamselect2type.GetField("_browseGamesMenu", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, browseGamesMenu); teamselect2type.GetField("_miniHostGameMenu", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, miniHostGameMenu); teamselect2type.GetField("_joinGameMenu", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, joinGameMenu); teamselect2type.GetField("_filtersMenu", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, filtersMenu); teamselect2type.GetField("_filterModifierMenu", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, filterModifierMenu); teamselect2type.GetField("_matchmaker", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, matchmaker); teamselect2type.GetField("_hostGameSettingsMenu", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, hostGameSettingsMenu); teamselect2type.GetField("_hostGameModifierMenu", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, hostGameModifierMenu); teamselect2type.GetField("_createGame", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, createGame); teamselect2type.GetField("_hostGame", BindingFlags.Instance | BindingFlags.NonPublic).SetValue(__instance, hostGame); // End of setting private fields if (DuckNetwork.ShowUserXPGain() || !Unlockables.HasPendingUnlocks()) { return(false); } MonoMain.pauseMenu = (UIComponent) new UIUnlockBox(Unlockables.GetPendingUnlocks().ToList <Unlockable>(), Layer.HUD.camera.width / 2f, Layer.HUD.camera.height / 2f, 190f, -1f); return(false); }
public static void Run(Entity script) { const float fadeTime = 1.0f; main.Spawner.CanSpawn = false; if (main.Spawner.StartSpawnPoint.Value == "end") { // End game AkSoundEngine.PostEvent(AK.EVENTS.PLAY_MUSIC_THEME); main.Renderer.InternalGamma.Value = 0.0f; main.Renderer.Brightness.Value = 0.0f; main.LightingManager.BackgroundColor.Value = World.DefaultBackgroundColor; main.UI.IsMouseVisible.Value = true; ListContainer list = new ListContainer(); list.AnchorPoint.Value = new Vector2(0.5f, 0.5f); list.Add(new Binding <Vector2, Point>(list.Position, x => new Vector2(x.X * 0.5f, x.Y * 0.5f), main.ScreenSize)); list.Add(new Binding <float, Point>(list.Spacing, x => x.Y * 0.025f, main.ScreenSize)); list.Alignment.Value = ListContainer.ListAlignment.Middle; main.UI.Root.Children.Add(list); script.Add(new CommandBinding(script.Delete, list.Delete)); Sprite logo = new Sprite(); logo.Image.Value = "Images\\logo"; logo.Opacity.Value = 0.0f; script.Add(new Animation ( new Animation.FloatMoveTo(logo.Opacity, 1.0f, fadeTime) )); list.Children.Insert(0, logo); Action <string> addText = delegate(string text) { TextElement element = new TextElement(); element.FontFile.Value = main.MainFont; element.Text.Value = text; element.Add(new Binding <float, Vector2>(element.WrapWidth, x => x.X, logo.ScaledSize)); element.Opacity.Value = 0.0f; script.Add(new Animation ( new Animation.FloatMoveTo(element.Opacity, 1.0f, fadeTime) )); list.Children.Add(element); }; addText("Want more Lemma?"); Action <string, string> addLink = delegate(string text, string url) { TextElement element = main.UIFactory.CreateLink(text, url); element.Add(new Binding <float, Vector2>(element.WrapWidth, x => x.X, logo.ScaledSize)); element.Opacity.Value = 0.0f; script.Add(new Animation ( new Animation.FloatMoveTo(element.Opacity, 1.0f, fadeTime) )); list.Children.Add(element); }; addLink("Check out Lemma on IndieDB", "http://indiedb.com/games/lemma"); addLink("Follow @et1337", "http://twitter.com/et1337"); UIComponent creditsScroll = new UIComponent(); creditsScroll.EnableScissor.Value = true; creditsScroll.Add(new Binding <Vector2, Point>(creditsScroll.Size, x => new Vector2(x.X * 0.4f, x.Y * 0.2f), main.ScreenSize)); list.Children.Add(creditsScroll); TextElement credits = new TextElement(); credits.FontFile.Value = main.MainFont; credits.Text.Value = main.Menu.Credits; credits.Add(new Binding <float, Vector2>(credits.WrapWidth, x => x.X, creditsScroll.Size)); credits.Position.Value = new Vector2(0, creditsScroll.ScaledSize.Value.Y * 1.5f); creditsScroll.Children.Add(credits); script.Add(new Animation ( new Animation.Vector2MoveToSpeed(credits.Position, new Vector2(0, -credits.ScaledSize.Value.Y - creditsScroll.ScaledSize.Value.Y), 30.0f) )); } else { // Main menu Sprite logo = new Sprite(); logo.Image.Value = "Images\\logo"; logo.AnchorPoint.Value = new Vector2(0.5f, 0.5f); logo.Add(new Binding <Vector2, Point>(logo.Position, x => new Vector2(x.X * 0.5f, x.Y * 0.5f), main.ScreenSize)); main.UI.Root.Children.Insert(0, logo); ListContainer corner = new ListContainer(); corner.AnchorPoint.Value = new Vector2(1, 1); corner.Orientation.Value = ListContainer.ListOrientation.Vertical; corner.Reversed.Value = true; corner.Alignment.Value = ListContainer.ListAlignment.Max; #if VR if (main.VR) { corner.Add(new Binding <Vector2, Point>(corner.Position, x => new Vector2(x.X * 0.75f, x.Y * 0.75f), main.ScreenSize)); } else #endif corner.Add(new Binding <Vector2, Point>(corner.Position, x => new Vector2(x.X - 10.0f, x.Y - 10.0f), main.ScreenSize)); main.UI.Root.Children.Add(corner); TextElement version = new TextElement(); version.FontFile.Value = main.MainFont; version.Add(new Binding <string, Main.Config.Lang>(version.Text, x => string.Format(main.Strings.Get("build number") ?? "Build {0}", Main.Build.ToString()), main.Settings.Language)); corner.Children.Add(version); TextElement webLink = main.UIFactory.CreateLink("et1337.com", "http://et1337.com"); corner.Children.Add(webLink); Container languageMenu = new Container(); UIComponent languageButton = main.UIFactory.CreateButton(delegate() { languageMenu.Visible.Value = !languageMenu.Visible; }); corner.Children.Add(languageButton); Sprite currentLanguageIcon = new Sprite(); currentLanguageIcon.Add(new Binding <string, Main.Config.Lang>(currentLanguageIcon.Image, x => "Images\\" + x.ToString(), main.Settings.Language)); languageButton.Children.Add(currentLanguageIcon); languageMenu.Tint.Value = Microsoft.Xna.Framework.Color.Black; languageMenu.Visible.Value = false; corner.Children.Add(languageMenu); ListContainer languages = new ListContainer(); languages.Orientation.Value = ListContainer.ListOrientation.Vertical; languages.Alignment.Value = ListContainer.ListAlignment.Max; languages.Spacing.Value = 0.0f; languageMenu.Children.Add(languages); foreach (Main.Config.Lang language in Main.Languages) { UIComponent button = main.UIFactory.CreateButton(delegate() { main.Settings.Language.Value = language; languageMenu.Visible.Value = false; }); Sprite icon = new Sprite(); icon.Image.Value = "Images\\" + language.ToString(); button.Children.Add(icon); languages.Children.Add(button); } logo.Opacity.Value = 0.0f; version.Opacity.Value = 0.0f; webLink.Opacity.Value = 0.0f; script.Add(new Animation ( new Animation.Delay(1.0f), new Animation.Parallel ( new Animation.FloatMoveTo(logo.Opacity, 1.0f, fadeTime), new Animation.FloatMoveTo(version.Opacity, 1.0f, fadeTime), new Animation.FloatMoveTo(webLink.Opacity, 1.0f, fadeTime) ) )); script.Add(new CommandBinding(script.Delete, logo.Delete, corner.Delete)); } main.Renderer.InternalGamma.Value = 0.0f; main.Renderer.Brightness.Value = 0.0f; main.Renderer.Tint.Value = new Vector3(0.0f); script.Add(new Animation ( new Animation.Vector3MoveTo(main.Renderer.Tint, new Vector3(1.0f), 0.3f) )); }
public static void Attach(Main main, Entity entity, UIRenderer ui, Property <float> health, Property <float> rotation, Property <bool> noteActive, Property <bool> phoneActive, Property <Vector3> linearVelocity, Property <bool> enableDebugVelocity) { Sprite damageOverlay = new Sprite(); damageOverlay.Image.Value = "Images\\damage"; damageOverlay.AnchorPoint.Value = new Vector2(0.5f); ui.Root.Children.Add(damageOverlay); // Center the damage overlay and scale it to fit the screen damageOverlay.Add(new Binding <Vector2, Point>(damageOverlay.Position, x => new Vector2(x.X * 0.5f, x.Y * 0.5f), main.ScreenSize)); damageOverlay.Add(new Binding <Vector2>(damageOverlay.Scale, () => new Vector2(main.ScreenSize.Value.X / damageOverlay.Size.Value.X, main.ScreenSize.Value.Y / damageOverlay.Size.Value.Y), main.ScreenSize, damageOverlay.Size)); damageOverlay.Add(new Binding <float, float>(damageOverlay.Opacity, x => 1.0f - x, health)); Container debugVelocityContainer = main.UIFactory.CreateContainer(); debugVelocityContainer.Opacity.Value = UIFactory.Opacity; debugVelocityContainer.AnchorPoint.Value = new Vector2(1.0f, 0.0f); bool vr = false; #if VR vr = main.VR; #endif debugVelocityContainer.Add(new Binding <Vector2, Point>(debugVelocityContainer.Position, x => new Vector2(x.X * 0.9f, x.Y * (vr ? 0.7f : 0.9f)), main.ScreenSize)); debugVelocityContainer.Add(new Binding <bool>(debugVelocityContainer.Visible, enableDebugVelocity)); ui.Root.Children.Add(debugVelocityContainer); ListContainer debugVelocityList = new ListContainer(); debugVelocityList.Orientation.Value = ListContainer.ListOrientation.Vertical; debugVelocityContainer.Children.Add(debugVelocityList); TextElement debugVelocity = main.UIFactory.CreateLabel(); debugVelocity.Add(new Binding <string, Vector3>(debugVelocity.Text, x => Math.Abs(x.Y).ToString("00.00"), linearVelocity)); debugVelocityList.Children.Add(debugVelocity); TextElement debugHorizontalVelocity = main.UIFactory.CreateLabel(); debugHorizontalVelocity.Add(new Binding <string, Vector3>(debugHorizontalVelocity.Text, x => { x.Y = 0.0f; return(x.Length().ToString("00.00")); }, linearVelocity)); debugVelocityList.Children.Add(debugHorizontalVelocity); #if VR if (main.VR) { VirtualReticle reticleController = entity.GetOrCreate <VirtualReticle>(); reticleController.Add(new Binding <float>(reticleController.Rotation, rotation)); ModelNonPostProcessed reticle = entity.Create <ModelNonPostProcessed>(); reticle.Filename.Value = "Models\\plane"; reticle.EffectFile.Value = "Effects\\VirtualUI"; reticle.DiffuseTexture.Value = "Images\\reticle"; reticle.Add(new Binding <Matrix>(reticle.Transform, reticleController.Transform)); reticle.Add(new Binding <bool>(reticle.Enabled, () => !main.Paused && !phoneActive && !noteActive && main.Settings.EnableReticleVR, main.Paused, phoneActive, noteActive, main.Settings.EnableReticleVR)); } else #endif { Sprite reticle = new Sprite(); reticle.Image.Value = "Images\\reticle"; reticle.AnchorPoint.Value = new Vector2(0.5f); reticle.Opacity.Value = 0.5f; ui.Root.Children.Add(reticle); reticle.Add(new Binding <bool>(reticle.Visible, main.Settings.EnableReticle)); // Center the reticle reticle.Add(new Binding <Vector2, Point>(reticle.Position, x => new Vector2(x.X * 0.5f, x.Y * 0.5f), main.ScreenSize)); } UIComponent targets = new UIComponent(); ui.Root.Children.Add(targets); TargetUI targetUi = entity.GetOrCreate <TargetUI>(); targetUi.Add(new ListBinding <UIComponent>(targetUi.Sprites, targets.Children)); targets.Add(new ListBinding <UIComponent, Transform>(targets.Children, TargetFactory.Positions, delegate(Transform target) { Sprite sprite = new Sprite(); sprite.Image.Value = "Images\\target"; sprite.AnchorPoint.Value = new Vector2(0.5f, 0.5f); sprite.UserData.Value = target; sprite.Add(new Binding <bool>(sprite.Visible, () => target.Enabled && main.Settings.EnableWaypoints, target.Enabled, main.Settings.EnableWaypoints)); return(sprite); })); }