コード例 #1
0
    public IEnumerator EmotionRoutine(bool allgrumps = true)
    {
        yield return(StartCoroutine(GrumpLineRoutine(0.8F, allgrumps)));

        Sprite s = IsHappy ? GameManager.UI.Sprites.GetObject("Correct") as Sprite :
                   GameManager.UI.Sprites.GetObject("Incorrect") as Sprite;

        UIAlert a = GameManager.UI.ImgAlert(s, Face.transform.position, -1);

        a.transform.localScale = Vector3.zero;
        a.AddStep(0.4F, Vector3.up * 0.5F, Vector3.one * 0.6F);
        a.AddStep(0.7F);
        a.AddStep(0.2F, -Vector3.up * 0.5F, -Vector3.one * 0.6F);


        yield return(null);
    }