static private void DoAction(PatternAction action, UDT_DLL.udtPatternType pattern) { DoAction(action, GetBit(pattern), true); }
private static bool IsPatternActive(UInt32 patterns, UDT_DLL.udtPatternType type) { return((patterns & GetBit(type)) != 0); }
public static GroupBox CreateActionsGroupBox(UDT_DLL.udtPatternType pattern) { return(CreateActionsGroupBox((action) => CutByPatternComponent.DoAction(action, pattern))); }
private static UInt32 GetBit(UDT_DLL.udtPatternType type) { return((UInt32)(1 << (int)type)); }