public DataSubscriber(ConfigFlags configurationFlags, KinectProcessor kinectProcessor, UDPSender dataSender) { _configurationFlags = configurationFlags; _dataSender = dataSender; _dataSender.StartDataOut(); kinectProcessor.Reader.MultiSourceFrameArrived += MultiSourceFrameHandler; }
protected override void OnStart() { base.OnStart(); if (UseUDP) { sender = _bootstrap.GetService(ServicesTypes.UDPSend) as UDPSender; } #if HAS_SERVER turningVoteData = _bootstrap.GetModel(ModelTypes.TurningVote) as TurningVoteData; #endif }
// 2.00 Aktivierung public static void ToogleLanguage() { if (TextProvider.lang == "en") { TextProvider.lang = "de"; } else { TextProvider.lang = "en"; } Debug.Log("Language: " + TextProvider.lang); UDPSender.SendUDPStringUTF8(ip, port, "state=intro;action=ripcord;value=" + TextProvider.lang); ParagliderGame.GetInstance().updateHudTexts(); }
public SessionWorker(string ip, int sendPort, KinectProcessor dataPub, SessionManager sessionManager) { _ip = ip; _port = sendPort; _udpSender = new UDPSender(_ip, _port); _endSession = false; _sessionManager = sessionManager; _dataPub = dataPub; _configFlags = new ConfigFlags(); _lookupFlags = new ConfigFlags(); _flagIterator = new ConfigFlags(); _dataSub = new DataSubscriber(_configFlags, _dataPub, _udpSender); }
/// /// See 180524_exp_ie_0404_fsb_paraglider_animkom_jn.pdf /// // 1.00 Standby Modus public static void StartStandbymodus() { state = STATE.STANDBYMODUS; UDPSender.SendUDPStringUTF8(ip, port, "state=standbymodus"); timeUntilStandby = maxTimeUntilStandby; if (ParagliderGame.GetInstance() != null) { if (ParagliderGame.GetInstance().state != ParagliderGame.STATE.RESETTING && ParagliderGame.GetInstance().state != ParagliderGame.STATE.READY) { ParagliderGame.GetInstance().gameReset(); } } }
// 8.0 Unfall / Game Over // 9.0 Zeit abgelaufen public static void GameOver(bool isTimeout) { if (state != STATE.GAMEOVER) { state = STATE.GAMEOVER; string action = "crash"; if (isTimeout) { action = "timeout"; } UDPSender.SendUDPStringUTF8(ip, port, "state=gameover;action=" + action); } }
static async Task Main(string[] args) { //UDPSender udpSender = new UDPSender("192.168.1.201", PORT); UDPSender udpSender = new UDPSender("192.168.1.202", PORT); udpSender.send(Encoding.UTF8.GetBytes(args[0])); var receivedBytes = await udpSender.receiveAsync(1); var receivedMessage = Encoding.UTF8.GetString(receivedBytes); Console.WriteLine(receivedMessage); udpSender.close(); }
private CommandSender() { commands = new ConcurrentDictionary <string, string>(); commands.TryAdd(CommandMetadata.Camera.Identifier, string.Empty); commands.TryAdd(CommandMetadata.Movement.LeftIdentifier, string.Empty); commands.TryAdd(CommandMetadata.Movement.RightIdentifier, string.Empty); commands.TryAdd(CommandMetadata.Pan.Identifier, string.Empty); commands.TryAdd(CommandMetadata.Tilt.Identifier, string.Empty); udpSender = new UDPSender(Properties.NetworkSettings.Default.RoverIPAddress, Properties.NetworkSettings.Default.CommandsPort); Thread t = new Thread(SendCommands); t.IsBackground = true; t.Start(); }
// 发送文字消息,调用应用层AppProtocol的接口封包,调用传输层P2PSender/UDPSender发送 private void SendWordMsg() { if (chatRoomList.SelectedIndex == -1) { MessageBox.Show("请选择聊天对象"); return; } if (msgTbx.Text == "") { MessageBox.Show("所发消息不能为空"); return; } string targetIP = chatViewModel.selectedChatRoom.addressInfo.IPAddress; int targetPort = P2PListener.GENERALLISTENPORT; string srcId = App.user.userName; string destId = chatViewModel.selectedChatRoom.id; if (groupChat.isGroupChatMsg(destId)) { // 群聊消息单独处理 groupChat.SendGroupWord(msgTbx.Text, destId); } else { byte[] data = AppProtocol.PackWord(msgTbx.Text, srcId, destId); if (isUDPCbx.IsChecked == true) { UDPSender.getInstance().ReliableSendData(data, targetIP); // udp 发送不支持指定端口 } else { P2PSender.getInstance().SendData(data, targetIP, targetPort); } } // 本地显示自己的话 chatViewModel.selectedChatRoom.msgList.Add(new Model.Message { description = msgTbx.Text, src = "我" }); updateUI(); msgTbx.Text = ""; }
void Awake() { // Register a local target at the selected port. senders[localhost] = new UDPSender(localhost, LocalPort); inSocket = new UdpClient(Port); inSocket.Client.ReceiveTimeout = 1000; Thread thread1 = new Thread(new ThreadStart(Check)); thread1.IsBackground = true; thread1.Start(); Thread thread2 = new Thread(new ThreadStart(Seconds)); thread2.IsBackground = true; thread2.Start(); }
public void Play(bool _onlyLocal = true) { if (CurrentState == State.Playing) { return; } if (string.IsNullOrEmpty(filePath)) { return; } //if (onlyLocal != _onlyLocal) // CloseSenders(); if (CurrentState == State.Paused) { Resume(); } else { resetTimeOffsetRequired = true; onlyLocal = _onlyLocal; cancelSource = new CancellationTokenSource(); cancelToken = cancelSource.Token; runningJob = new Task(() => RunReaderSenderProcessCallback(filePath, idxFilePath, cancelToken), cancelToken, TaskCreationOptions.None); CurrentState = State.Playing; // Create Senders foreach (PlayPeerInfo p in udpSenders.Values) { var u = new UDPSender(p.ID, p.IP, p.Port, false); u.DataRateEvent += OnDataRate; u.Start(); p.commsLink = u; } // Start Timer eventTimer = new Timer(OnEventTimer, null, 0, 1000); runningJob.Start(); StatusEvent?.Invoke(CurrentState); } }
public frmMain() { InitializeComponent(); frmSettings settingsLoader = new frmSettings(); if (settingsLoader.ShowDialog() != DialogResult.OK) { Environment.Exit(0); } PORT = settingsLoader.selectedPort; ROBOT_IP = settingsLoader.ipAddress; oscReceiver.DoWork += oscReceiverWorker_DoWork; oscReceiver.RunWorkerCompleted += oscReceiverWorker_RunWorkerCompleted; dataChart.Series.Clear(); dataChart.Titles.Clear(); dataChart.ChartAreas.Clear(); dataChart.Legends.Clear(); dataChart.Titles.Add("Robot Data"); dataChart.ChartAreas.Add(new ChartArea("Robot Data")); dataChart.ChartAreas[0].AxisX.Title = "Time"; dataChart.Legends.Add(new Legend("Legend")); dataChart.Legends[0].Title = "Legend"; dataChart.Series.Add(new Series("Actual Value")); dataChart.Series.Add(new Series("Requested Value")); dataChart.Series[0].Label = "Actual Value"; dataChart.Series[0].Name = "Actual Value"; dataChart.Series[0].ChartType = SeriesChartType.FastLine; dataChart.Series[1].Label = "Requested Value"; dataChart.Series[1].Name = "Requested Value"; dataChart.Series[1].ChartType = SeriesChartType.FastLine; try { oscSender = new UDPSender(ROBOT_IP, PORT); } catch (Exception) { MessageBox.Show("Error creating UDP Sender. Make sure your IP Address and port settings are correct!", Application.ProductName, MessageBoxButtons.OK, MessageBoxIcon.Error); Environment.Exit(1); } programLaunchTime = DateTime.Now; }
private void oscSenderWorker_DoWork(object sender, DoWorkEventArgs e) { UDPSender udpSender = null; bool reinit = true; var heartbeatMsg = new OscMessage("/RegisterRequestor"); while (runThread) { try { if (udpSender == null || reinit) { try { udpSender = new UDPSender(ROBOT_IP, PORT); reinit = false; } catch (Exception) { Console.WriteLine("Couldn't create udp listener"); } } udpSender.Send(heartbeatMsg); Thread.Sleep(1000); } catch (Exception ex) { Console.WriteLine(ex.ToString()); try { udpSender.Close(); } catch (Exception) { } reinit = true; } } udpSender.Close(); }
public void SendBytesNow_LoopBack1k() { UDPSender us = new UDPSender("127.0.0.1", 7778); byte[] data = new byte[1024 * 1]; UdpClient listener = new UdpClient(7778); IPEndPoint groupEP = new IPEndPoint(IPAddress.Any, 7778); //Blocking Call us.SendBytesNow(data, 1024 * 1); //BLOCKING CALL byte[] bytes = listener.Receive(ref groupEP); Assert.AreEqual(us.GetTotalNbDataINOUT(), bytes.Length); listener.Close(); }
IEnumerator WaitForGameReady() { Debug.Log("WaitForGameReady"); if (ParagliderGame.GetInstance().state != ParagliderGame.STATE.RESETTING && ParagliderGame.GetInstance().state != ParagliderGame.STATE.READY) { ParagliderGame.GetInstance().gameReset(); } //Todo: start game and turn on character control to be able to play while (ParagliderGame.GetInstance().state != ParagliderGame.STATE.READY) { Debug.Log("Waiting For GameReady"); yield return(new WaitForSeconds(0.1f)); } UDPSender.SendUDPStringUTF8(ip, port, "state=game;action=start;"); ParagliderGame.GetInstance().gameStart(); }
public static void CallChangedGrips(string currentDirections) { if (state == STATE.INTRO) { Debug.Log("" + currentDirections); UDPSender.SendUDPStringUTF8(ip, port, "state=intro;action=steps;" + currentDirections); } else if (state == STATE.STARTGAME && currentDirections == "left=down;right=down") { StartGame(); } else if (state == STATE.GAME && ParagliderGame.GetInstance().state == ParagliderGame.STATE.ATSTART && currentDirections == "left=down;right=down") { StartPlaying(); } else if ((state == STATE.ABORT || state == STATE.INACTIVITY) && currentDirections == "left=down;right=down") { ResumeGame(); } }
//private Dictionary<IPEndPoint, UDPSender> _senders = null; private void Replayer_Grid_Initialized(object sender, EventArgs e) { _sender = new UDPSender(); _sender.GetSocket().Blocking = false; var ret = _sender.GetSocket().SendBufferSize = 50 * 1024 * 1024; Replayer_Speed.Items.Add("0.01x"); Replayer_Speed.Items.Add("0.1x"); Replayer_Speed.Items.Add("0.25x"); Replayer_Speed.Items.Add("0.5x"); Replayer_Speed.Items.Add("0.75x"); Replayer_Speed.Items.Add("1x"); Replayer_Speed.Items.Add("1.5x"); Replayer_Speed.Items.Add("2x"); Replayer_Speed.Items.Add("4x"); Replayer_Speed.Items.Add("8x"); Replayer_Speed.Items.Add("16x"); Replayer_Speed.Items.Add("32x"); Replayer_Speed.SelectedItem = "1x"; }
static void Main(string[] args) { if (args.Length != 2) { Console.WriteLine("Usage: TobiiInputInterface [dest-ip] [dest-port]"); System.Environment.Exit(1); } commandLineArgs = args; var tobiiHost = new Host(); var gazePointDataStream = tobiiHost.Streams.CreateGazePointDataStream(); UDPSender sender = instantiateNewUDPStream(commandLineArgs[0], Int32.Parse(commandLineArgs[1])); Console.WriteLine("Waiting for Eye Bar Input..."); startStreamData(gazePointDataStream); while (true) { System.Threading.Thread.Sleep(500); OscMessage msg = buildMessageFromPoint(currentPoint); sendEyeCoordsOverOSC(sender, msg); } }
// 主窗口关闭时,关断各类监听端口,写本地通讯录 private void Window_Closed(object sender, EventArgs e) { for (int i = 0; i < 100; i++) { string recv = NetWork.CSClient.getInstance().SendAMsg($"logout{App.user.userName}"); if (recv == "loo") { break; } if (i == 100 - 1) { MessageBox.Show("多次尝试,未能和服务器成功发送下线请求"); } } // TODO commonet logout, debug temp App.generalListener.EndListen(); App.fileListener.EndListen(); UDPListener.getInstance().EndListen(); UDPSender.getInstance().EndUDPSender(); App.UpdateAddressBook(); Environment.Exit(0); }
/// <summary> /// /// > 3.00: ID = 1 /// > 4.00: ID = 2 /// > 4.01: ID = 0 /// > 4.02: ID = 0 /// > 5.00: ID = 0 /// > 6.00: ID = 4 /// > 7.00: ID = 0 /// > 8.00 Unfall / Game Over ID = 5 /// > 9.00 Zeit abgelaufen ID = 5; /// </summary> /// <param name="_id"></param> public static void ChangePromptTextInIGP(int _id) { string actionString = ""; switch (_id) { case 0: actionString = "hideheadline"; break; case 1: actionString = "gamestart"; break; case 2: actionString = "control"; break; case 3: actionString = "obstacle"; break; case 4: actionString = "finish"; break; case 5: actionString = "gameover"; break; default: Debug.LogError("case " + _id + " is missing"); break; } UDPSender.SendUDPStringUTF8(ip, port, "state=game;action=" + actionString); }
/// <summary> /// Creates the string according to the existing values /// </summary> public static void CreateStringMessage() { if (EnvironmentName == "Demo") { var uv = Demo.SetEnvironment().UpdatableVariables; var rv = Demo.SetEnvironment().ReadableVariables; var sv = PhysioAdapter.Sensors; var message = ""; for (var i = 0; i < uv.Count; i++) { if (uv[i].Name.StartsWith("UB")) { message = uv[i].Name + "," + uv[i].Value; } else { message = uv[i].Name + "," + uv[i].Type + "," + uv[i].Value + "," + uv[i].Min + "," + uv[i].Max; } UDPSender.SendStringMessage(message); } for (var i = 0; i < rv.Count; i++) { message = rv[i].Name + "," + rv[i].Value; UDPSender.SendStringMessage(message); } for (var i = 0; i < sv.Count; i++) { message = sv[i].Name + "," + sv[i].Value; UDPSender.SendStringMessage(message); } } }
public void TestDeviceHangup() { // setup var sender = new UDPSender("127.0.0.1", 5000); var adapter = new RemoteOSCAdapter(5000); adapter.AddHandler(EEGDataType.CONTACT_QUALITY, HandleConnStatus); adapter.Start(); // test that it recieves our packet var packet = new OscMessage("/muse/elements/horseshoe", new object[] { 1, 1, 1, 1 }); sender.Send(packet); while (!messageReceived) { adapter.FlushEvents(); } CheckConnStatus(new double[] { 1, 1, 1, 1 }); // test hangup Thread.Sleep(RemoteOSCAdapter.HANGUP_TIME * 2); adapter.FlushEvents(); CheckConnStatus(new double[] { 4, 4, 4, 4 }); // test recovery messageReceived = false; sender.Send(packet); while (!messageReceived) { adapter.FlushEvents(); } CheckConnStatus(new double[] { 1, 1, 1, 1 }); // teardown adapter.Stop(); }
public void start() { Debug.Assert(_driver != null); if (isRunning) { stop(); } try { _rawRequests = new ConcurrentQueue <string>(); _rawResponses = new ConcurrentQueue <string>(); _sendSocket = new UDPSender(_sendAddress, _sendPort); _sendThread = new Thread(new ThreadStart(threadProcess_send)); _sendThread.IsBackground = true; _sendThread.Start(); _recvSocket = new UDPReceiver(_recvAddress, _recvPort); _recvThread = new Thread(new ThreadStart(threadProcess_recv)); _recvThread.IsBackground = true; _recvThread.Start(); _logger.info("Started UDP recv thread"); _driver.startSpinRoutine(spinRoutine()); notifyObservers((o) => o.onStart()); } catch (Exception e) { _logger.error(e.ToString()); stop(); throw e; } }
// sends a state request to the ip address public void SendRequestMatch(string serverIPAddress) { MessageMatchRequest m = new MessageMatchRequest (); m.Guid = MyProfile.Guid; UDPSender<MessageMatchRequest> sender = new UDPSender<MessageMatchRequest> (); sender.Send (UDP_MESSAGE_REQUEST_MATCH, m, serverIPAddress, UPD_PORT_LISTENER); if (Logging) { Database.Instance().SaveLog("Match - SendRequestMatch() " + serverIPAddress); } }
// Start is called before the first frame update void Start() { mesh = this.gameObject.GetComponent <MeshFilter>().mesh; udpSneder = GetComponent <UDPSender>(); }
void SetUdpClient() { udp_send = new UDPSender(sendhost, sendport); udp_rvc = new UDPReciever(localport); udp_rvc.TStart(); }
public ExpressivOSC(String address, int port) { sender = new SharpOSC.UDPSender("127.0.0.1", 12000); }
public void Attach(FM.IceLink.Conference conference, Action<Exception> callback) { try { this.Conference = conference; conference.OnLinkOfferAnswer += (e) => { try { Signal signal = new Signal(); signal.PeerId = e.PeerId; signal.DataJson = e.OfferAnswer.ToJson(); #if USE_TCP_SIGNALLING TCPSender<Signal> sender = new TCPSender<Signal> (); if (sender.Connect (IPAddress, TCP_PORT_SIGNALLING)) { sender.Send (TCP_MESSAGE_OFFER_ANSWER, signal); sender.Disconnect (); } #else UDPSender<Signal> sender = new UDPSender<Signal>(); sender.Send(TCP_MESSAGE_OFFER_ANSWER,signal,this.IPAddress,TCP_PORT_SIGNALLING); #endif } catch (Exception ex) { Console.WriteLine(ex.Message); } }; conference.OnLinkCandidate += (e) => { try { Signal signal = new Signal(); signal.PeerId = e.PeerId; signal.DataJson = e.Candidate.ToJson(); #if USE_TCP_SIGNALLING TCPSender<Signal> sender = new TCPSender<Signal> (); if (sender.Connect (IPAddress, TCP_PORT_SIGNALLING)) { sender.Send (TCP_MESSAGE_CANDIDATE, signal); sender.Disconnect (); } #else UDPSender<Signal> sender = new UDPSender<Signal>(); sender.Send(TCP_MESSAGE_CANDIDATE,signal,this.IPAddress,TCP_PORT_SIGNALLING); #endif } catch (Exception ex) { Console.WriteLine(ex.Message); } }; } catch (Exception ex) { callback(ex); } }
// Profile Messges ////////// // sends a request to ip address to return send us their profile picture public bool SendRequestUserProfile(string serverIPAddress, bool includepic) { MessageProfileRequest m = new MessageProfileRequest (); m.IncludePic = includepic; UDPSender<MessageProfileRequest> sender = new UDPSender<MessageProfileRequest> (); sender.Send (UDP_REQUEST_PROFILE_MESSAGE, m, serverIPAddress, UPD_PORT_LISTENER); if (Logging) { Database.Instance().SaveLog("Profile - SendRequestUserProfile() " + serverIPAddress); } return true; }
// Match // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // // sends a state (LIKE, NOPE, BLOCK) to the ip address public void SendMatch(MessageMatch.eMatch match, string serverIPAddress) { MessageMatch m = new MessageMatch (); m.Guid = MyProfile.Guid; m.value = match; UDPSender<MessageMatch> sender = new UDPSender<MessageMatch> (); sender.Send (UDP_MATCH_MESSAGE, m, serverIPAddress, UPD_PORT_LISTENER); if (Logging) { Database.Instance().SaveLog("Match - SendMatch() " + serverIPAddress); } }
static void LoadPara(string[] args) { if (args.Length % 2 != 0) { Logger.Error.WriteLine("Para Input Error!"); return; } Dictionary <string, string> para = new Dictionary <string, string>(); for (int i = 0; i < args.Length; i += 2) { para.Add(args[i], args[i + 1]); } // 不指定参数则尝试加载默认配置 if (para.Count == 0) { para.Add("-t", "para.txt"); } // 从配置文件中加载参数 if (para.ContainsKey("-t")) { if (File.Exists(para["-t"])) { var str = File.ReadAllText(para["-t"]); List <string> buff = new List <string>(); args = File.ReadAllText(para["-t"]).Split(" "); for (int i = 0; i < args.Length; i++) { // "\"" 内可能有" " // 需要将其合并 if (args[i].Contains("\"")) { for (int j = i + 1; j < args.Length; j++) { args[i] += " " + args[j]; if (args[j].Contains("\"")) { buff.Add(args[i].Trim('\"')); i = j; break; } } } else { buff.Add(args[i]); } } args = buff.ToArray(); for (int i = 0; i < args.Length; i += 2) { para.Add(args[i], args[i + 1]); } } else { Logger.Error.WriteLine("No Such ParaFile!"); return; } } string[] paths = null; // 加载单一文件 if (para.ContainsKey("-f")) { if (File.Exists(para["-f"]) && para["-f"].EndsWith(".lcl")) { paths = new string[] { para["-f"] }; } else { Logger.Error.WriteLine("No Such File!"); return; } } // 加载文件夹 else if (para.ContainsKey("-p")) { if (Directory.Exists(para["-p"])) { paths = Directory.GetFiles(para["-p"], "*.lcl"); } else { Logger.Error.WriteLine("No Such Path!"); return; } } else { Logger.Error.WriteLine("No File Path!"); return; } // 加载映射关系 var map = new Dictionary <IPEndPoint, IPEndPoint>(); if (para.ContainsKey("-m")) { var ppp = para["-m"].Split(" "); foreach (var it in ppp) { var pp = it.Split("=>"); ParseInputIpPort(pp[0], out string ipO, out ushort portO); ParseInputIpPort(pp[1], out string ipM, out ushort portM); map.Add(new IPEndPoint(IPAddress.Parse(ipO), portO), new IPEndPoint(IPAddress.Parse(ipM), portM)); } } else { Logger.Error.WriteLine("No Map Para!"); } UDPSender sender = new UDPSender(); core = new Core.ReplayCore(paths); // 获取文件 info _fInfo = core.FileInfo; //Core.ReplayCore.DeleSendHandler sendHandler = (ReadOnlySpan<byte> bytes, IPEndPoint point) => //{ // sender.Send(bytes.ToArray(), point); //}; Core.ReplayCore.DeleSendHandler sendHandler = (Core.ReplayCore.SendInfo msg) => { sender.Send(msg.bytes.ToArray(), msg.point); }; Core.ReplayCore.DeleInfoHandler infoHandler = (Core.ReplayCore.ReplayInfo info) => { Console.WriteLine(info.time + ": " + (100.0 * (double)info.index / ((double)_fInfo.totalIndex - 1)).ToString("f2") + "%" + " " + info.index + " " + info.pkgCostTime); }; // 设置回放的 point map // 设置回放的 sendHandler 需要注意此处的委托只能做发送 需要尽可能快的返回 // 设置回放的 infoHandler 此处是异步触发 core.Initial(map, sendHandler, infoHandler); Logger.Info.WriteLine("TotalIndex: " + _fInfo.totalIndex + " StartTime: " + _fInfo.time + " TotalTime: " + _fInfo.totalIndex * _fInfo.timeInterval + "s"); Logger.Info.WriteLine("Notes: " + _fInfo.notes); Logger.Info.WriteLine("Maps: "); foreach (var point in _fInfo.points) { if (map.ContainsKey(point)) { Logger.Info.WriteLine(point + " => " + map[point]); } else { Logger.Info.WriteLine(point + " => "); } } }
private void oscSenderWorker_DoWork(object sender, DoWorkEventArgs e) { UDPSender autoDataSender = null; UDPSender heartbeatDataSender = null; bool reinit = true; var heartbeatMsg = new OscMessage("/RegisterRequestor"); while (runThread) { try { if (autoDataSender == null || heartbeatDataSender == null || reinit) { try { try { autoDataSender.Close(); } catch (Exception) { } try { heartbeatDataSender.Close(); } catch (Exception) { } autoDataSender = new UDPSender(ROBOT_IP, AUTO_DATA_PORT); heartbeatDataSender = new UDPSender(ROBOT_IP, LOG_DATA_PORT); reinit = false; } catch (Exception) { Console.WriteLine("Couldn't create udp sender"); } } int autoStartPositionIndex = -1; int autoModeIndex = -1; Dispatcher.Invoke(() => autoStartPositionIndex = cboAutoStartSelection.SelectedIndex); Dispatcher.Invoke(() => autoModeIndex = cboAutoMode.SelectedIndex); var message = new OscMessage("/AutoData", (int)autoStartPositionIndex, (int)autoModeIndex); autoDataSender.Send(message); if (heartbeatTimer.isTimedOut()) { heartbeatDataSender.Send(heartbeatMsg); heartbeatTimer.reset(); } Thread.Sleep(100); } catch (Exception ex) { Console.WriteLine(ex.ToString()); try { autoDataSender.Close(); } catch (Exception) { } try { heartbeatDataSender.Close(); } catch (Exception) { } reinit = true; } } autoDataSender.Close(); heartbeatDataSender.Close(); }
public override void InitializeAcademy() { spheres = new List <GameObject>(); udpSender = GetComponent <UDPSender>(); Debug.Log("AcademyInitialize"); }
public void SendMessage(byte[] data) { UDPSender.SendMessage(serverIP, data); }
void Start() { counter = 0; sender = GameObject.FindObjectOfType <UDPSender>(); }