public override int GetHashCode() { int hash = 1; if (DeckPresetId != 0) { hash ^= DeckPresetId.GetHashCode(); } if (Character1Id != 0L) { hash ^= Character1Id.GetHashCode(); } if (Trainer1Id != 0L) { hash ^= Trainer1Id.GetHashCode(); } if (U4 != 0) { hash ^= U4.GetHashCode(); } if (U5 != 0) { hash ^= U5.GetHashCode(); } if (U6 != 0) { hash ^= U6.GetHashCode(); } if (U7 != 0) { hash ^= U7.GetHashCode(); } if (U8 != 0) { hash ^= U8.GetHashCode(); } if (U9 != 0) { hash ^= U9.GetHashCode(); } if (Character2Id != 0L) { hash ^= Character2Id.GetHashCode(); } if (Trainer2Id != 0L) { hash ^= Trainer2Id.GetHashCode(); } if (U14 != 0) { hash ^= U14.GetHashCode(); } if (U15 != 0) { hash ^= U15.GetHashCode(); } if (U16 != 0) { hash ^= U16.GetHashCode(); } if (U17 != 0) { hash ^= U17.GetHashCode(); } if (U18 != 0) { hash ^= U18.GetHashCode(); } if (U19 != 0) { hash ^= U19.GetHashCode(); } if (Character3Id != 0L) { hash ^= Character3Id.GetHashCode(); } if (Trainer3Id != 0L) { hash ^= Trainer3Id.GetHashCode(); } if (U24 != 0) { hash ^= U24.GetHashCode(); } if (U25 != 0) { hash ^= U25.GetHashCode(); } if (U26 != 0) { hash ^= U26.GetHashCode(); } if (U27 != 0) { hash ^= U27.GetHashCode(); } if (U28 != 0) { hash ^= U28.GetHashCode(); } if (U29 != 0) { hash ^= U29.GetHashCode(); } if (Item1Id != 0L) { hash ^= Item1Id.GetHashCode(); } if (U33 != 0) { hash ^= U33.GetHashCode(); } if (U34 != 0) { hash ^= U34.GetHashCode(); } if (Item2Id != 0L) { hash ^= Item2Id.GetHashCode(); } if (U36 != 0) { hash ^= U36.GetHashCode(); } if (U37 != 0) { hash ^= U37.GetHashCode(); } if (Item3Id != 0L) { hash ^= Item3Id.GetHashCode(); } if (U39 != 0) { hash ^= U39.GetHashCode(); } if (U40 != 0) { hash ^= U40.GetHashCode(); } if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return(hash); }
public override int GetHashCode() { int hash = 1; if (BattleParameterId != 0) { hash ^= BattleParameterId.GetHashCode(); } if (BattleNameJp.Length != 0) { hash ^= BattleNameJp.GetHashCode(); } if (U3 != 0) { hash ^= U3.GetHashCode(); } if (U4 != 0) { hash ^= U4.GetHashCode(); } if (U5 != 0) { hash ^= U5.GetHashCode(); } if (U6 != 0) { hash ^= U6.GetHashCode(); } if (U7 != 0) { hash ^= U7.GetHashCode(); } if (U8 != 0) { hash ^= U8.GetHashCode(); } if (U9 != 0) { hash ^= U9.GetHashCode(); } if (U10 != 0) { hash ^= U10.GetHashCode(); } if (U11 != 0) { hash ^= U11.GetHashCode(); } if (U12 != 0) { hash ^= U12.GetHashCode(); } if (U13 != 0) { hash ^= U13.GetHashCode(); } if (U14 != 0) { hash ^= U14.GetHashCode(); } if (U15 != 0) { hash ^= U15.GetHashCode(); } if (U16 != 0) { hash ^= U16.GetHashCode(); } if (U17 != 0) { hash ^= U17.GetHashCode(); } if (NpcUnitId1 != 0) { hash ^= NpcUnitId1.GetHashCode(); } if (NpcUnitId2 != 0) { hash ^= NpcUnitId2.GetHashCode(); } if (NpcUnitId3 != 0) { hash ^= NpcUnitId3.GetHashCode(); } if (BackgroundId != 0) { hash ^= BackgroundId.GetHashCode(); } if (TrainerNameId.Length != 0) { hash ^= TrainerNameId.GetHashCode(); } if (U23 != 0) { hash ^= U23.GetHashCode(); } if (U24 != 0) { hash ^= U24.GetHashCode(); } if (U25 != 0) { hash ^= U25.GetHashCode(); } if (U26 != 0) { hash ^= U26.GetHashCode(); } if (U27 != 0) { hash ^= U27.GetHashCode(); } if (U28 != 0) { hash ^= U28.GetHashCode(); } if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return(hash); }