private void Model_QueueModelChange(TypesChangeQueueModel type) { Dispatcher.Invoke(() => { switch (type) { case TypesChangeQueueModel.CountPlayersInQueue: Handler_ChangeCountPlayersInQueue(); break; case TypesChangeQueueModel.State: Handler_ChangeState(); break; } }); }
public void CreateChangeModel(TypesChangeQueueModel type) { QueueModelChange?.Invoke(type); }