コード例 #1
0
        private static Invitation.InvType ToInvType(Types.MultiplayerInvitationType invitationType)
        {
            switch (invitationType)
            {
            case Types.MultiplayerInvitationType.TURN_BASED:
                return(Invitation.InvType.TurnBased);

            case Types.MultiplayerInvitationType.REAL_TIME:
                return(Invitation.InvType.RealTime);
            }
            Logger.d("Found unknown invitation type: " + invitationType);
            return(Invitation.InvType.Unknown);
        }
コード例 #2
0
 private static Invitation.InvType ToInvType(Types.MultiplayerInvitationType invitationType)
 {
     if (invitationType != Types.MultiplayerInvitationType.REAL_TIME)
     {
         if (invitationType == Types.MultiplayerInvitationType.TURN_BASED)
         {
             return(Invitation.InvType.TurnBased);
         }
     }
     else
     {
         return(Invitation.InvType.RealTime);
     }
     Logger.d("Found unknown invitation type: " + invitationType);
     return(Invitation.InvType.Unknown);
 }