private static Invitation.InvType ToInvType(Types.MultiplayerInvitationType invitationType) { switch (invitationType) { case Types.MultiplayerInvitationType.TURN_BASED: return(Invitation.InvType.TurnBased); case Types.MultiplayerInvitationType.REAL_TIME: return(Invitation.InvType.RealTime); } Logger.d("Found unknown invitation type: " + invitationType); return(Invitation.InvType.Unknown); }
private static Invitation.InvType ToInvType(Types.MultiplayerInvitationType invitationType) { if (invitationType != Types.MultiplayerInvitationType.REAL_TIME) { if (invitationType == Types.MultiplayerInvitationType.TURN_BASED) { return(Invitation.InvType.TurnBased); } } else { return(Invitation.InvType.RealTime); } Logger.d("Found unknown invitation type: " + invitationType); return(Invitation.InvType.Unknown); }