public virtual void Deserialize(IDataReader reader) { playerInfo = new Types.JobCrafterDirectoryEntryPlayerInfo(); playerInfo.Deserialize(reader); jobInfo = new Types.JobCrafterDirectoryEntryJobInfo(); jobInfo.Deserialize(reader); }
public override void Deserialize(BigEndianReader reader) { playerInfo = new Types.JobCrafterDirectoryEntryPlayerInfo(); playerInfo.Deserialize(reader); var limit = reader.ReadUShort(); jobInfoList = new Types.JobCrafterDirectoryEntryJobInfo[limit]; for (int i = 0; i < limit; i++) { jobInfoList[i] = new Types.JobCrafterDirectoryEntryJobInfo(); jobInfoList[i].Deserialize(reader); } playerLook = new Types.EntityLook(); playerLook.Deserialize(reader); }
public void Deserialize(IDataReader reader) { playerInfo = new Types.JobCrafterDirectoryEntryPlayerInfo(); playerInfo.Deserialize(reader); var limit = reader.ReadUShort(); jobInfoList = new Types.JobCrafterDirectoryEntryJobInfo[limit]; for (int i = 0; i < limit; i++) { jobInfoList[i] = new Types.JobCrafterDirectoryEntryJobInfo(); jobInfoList[i].Deserialize(reader); } playerLook = new Types.EntityLook(); playerLook.Deserialize(reader); }
public JobCrafterDirectoryListEntry(Types.JobCrafterDirectoryEntryPlayerInfo playerInfo, Types.JobCrafterDirectoryEntryJobInfo jobInfo) { this.playerInfo = playerInfo; this.jobInfo = jobInfo; }