public override void Deserialize(IDataReader reader) { var limit = reader.ReadUShort(); housesInformations = new Types.HouseInformationsForGuild[limit]; for (int i = 0; i < limit; i++) { housesInformations[i] = new Types.HouseInformationsForGuild(); housesInformations[i].Deserialize(reader); } }
public void Deserialize(IDataReader reader) { var limit = reader.ReadUShort(); housesInformations = new Types.HouseInformationsForGuild[limit]; for (int i = 0; i < limit; i++) { housesInformations[i] = new Types.HouseInformationsForGuild(); housesInformations[i].Deserialize(reader); } }
public override void Deserialize(IDataReader reader) { var limit = reader.ReadShort(); var housesInformations_ = new Types.HouseInformationsForGuild[limit]; for (int i = 0; i < limit; i++) { housesInformations_[i] = new Types.HouseInformationsForGuild(); housesInformations_[i].Deserialize(reader); } housesInformations = housesInformations_; }
public override void Deserialize(ICustomDataInput reader) { housesInformations = new Types.HouseInformationsForGuild(); housesInformations.Deserialize(reader); }
public GuildHouseUpdateInformationMessage(Types.HouseInformationsForGuild housesInformations) { this.housesInformations = housesInformations; }
public void Deserialize(IDataReader reader) { housesInformations = new Types.HouseInformationsForGuild(); housesInformations.Deserialize(reader); }
public override void Deserialize(BigEndianReader reader) { housesInformations = new Types.HouseInformationsForGuild(); housesInformations.Deserialize(reader); }