public void Deserialize(IDataReader reader) { base.Deserialize(reader); mark = new Types.GameActionMark(); mark.Deserialize(reader); }
public override void Deserialize(IDataReader reader) { base.Deserialize(reader); mark = new Types.GameActionMark(); mark.Deserialize(reader); }
public override void Deserialize(BigEndianReader reader) { base.Deserialize(reader); mark = new Types.GameActionMark(); mark.Deserialize(reader); }
public override void Deserialize(ICustomDataInput reader) { base.Deserialize(reader); mark = new Types.GameActionMark(); mark.Deserialize(reader); }
public override void Deserialize(ICustomDataInput reader) { base.Deserialize(reader); mark = new Types.GameActionMark(); mark.Deserialize(reader); }