public void Setup() { mockTypeAndAmountPercentileSelector = new Mock <ITypeAndAmountPercentileSelector>(); generator = new AlchemicalItemGenerator(mockTypeAndAmountPercentileSelector.Object); result = new TypeAndAmountPercentileResult(); itemVerifier = new ItemVerifier(); }
public void Setup() { mockDice = new Mock <Dice>(); mockTypeAndAmountPercentileSelector = new Mock <ITypeAndAmountPercentileSelector>(); mockAttributesSelector = new Mock <ICollectionsSelector>(); generator = new GoodsGenerator(mockDice.Object, mockTypeAndAmountPercentileSelector.Object, mockAttributesSelector.Object); typeAndAmountResult = new TypeAndAmountPercentileResult(); valueResult = new TypeAndAmountPercentileResult(); typeAndAmountResult.Type = "type"; typeAndAmountResult.Amount = 2; valueResult.Type = "first value"; valueResult.Amount = 9266; mockTypeAndAmountPercentileSelector.Setup(p => p.SelectFrom(It.IsAny <string>())).Returns(typeAndAmountResult); var tableName = string.Format(TableNameConstants.Percentiles.Formattable.GOODTYPEValues, typeAndAmountResult.Type); mockTypeAndAmountPercentileSelector.Setup(p => p.SelectFrom(tableName)).Returns(valueResult); var descriptions = new[] { "description 1", "description 2" }; tableName = string.Format(TableNameConstants.Collections.Formattable.GOODTYPEDescriptions, typeAndAmountResult.Type); mockAttributesSelector.Setup(p => p.SelectFrom(tableName, It.IsAny <string>())).Returns(descriptions); mockDice.Setup(d => d.Roll(1).d(2).AsSum()).Returns(2); }
public void Setup() { mockTypeAndAmountPercentileSelector = new Mock <ITypeAndAmountPercentileSelector>(); generator = new CoinGenerator(mockTypeAndAmountPercentileSelector.Object); result = new TypeAndAmountPercentileResult(); result.Type = "coin type"; result.Amount = 9266; mockTypeAndAmountPercentileSelector.Setup(p => p.SelectFrom(It.IsAny <string>())).Returns(result); }
public void GetMundaneGearNameAndBonusFromSelector() { var newResult = new TypeAndAmountPercentileResult(); newResult.Type = "new specific gear"; newResult.Amount = 0; var tableName = string.Format(TableNameConstants.Percentiles.Formattable.POWERSpecificITEMTYPEs, power, gearType); mockTypeAndAmountPercentileSelector.Setup(s => s.SelectFrom(tableName)).Returns(newResult); var gear = specificGearGenerator.GenerateFrom(power, gearType); Assert.That(gear.Name, Is.EqualTo("new specific gear")); Assert.That(gear.IsMagical, Is.False); }
public void Setup() { mockTypeAndAmountPercentileSelector = new Mock <ITypeAndAmountPercentileSelector>(); mockPercentileSelector = new Mock <IPercentileSelector>(); itemVerifier = new ItemVerifier(); potionGenerator = new PotionGenerator(mockTypeAndAmountPercentileSelector.Object, mockPercentileSelector.Object); var result = new TypeAndAmountPercentileResult(); result.Amount = 9266; result.Type = "potion"; power = "power"; var tableName = string.Format(TableNameConstants.Percentiles.Formattable.POWERITEMTYPEs, power, ItemTypeConstants.Potion); mockTypeAndAmountPercentileSelector.Setup(s => s.SelectFrom(tableName)).Returns(result); }
public void ValueDeterminedByValueResult() { var secondValueResult = new TypeAndAmountPercentileResult(); secondValueResult.Type = "second value"; secondValueResult.Amount = 90210; var tableName = string.Format(TableNameConstants.Percentiles.Formattable.GOODTYPEValues, typeAndAmountResult.Type); mockTypeAndAmountPercentileSelector.SetupSequence(p => p.SelectFrom(tableName)).Returns(valueResult).Returns(secondValueResult); var goods = generator.GenerateAtLevel(1); var firstGood = goods.First(); var secondGood = goods.Last(); Assert.That(firstGood.ValueInGold, Is.EqualTo(9266)); Assert.That(secondGood.ValueInGold, Is.EqualTo(90210)); }
public void MagicalGearDoesNotGetSize() { mockPercentileSelector.Setup(s => s.SelectFrom(TableNameConstants.Percentiles.Set.MundaneGearSizes)) .Returns("size"); var newResult = new TypeAndAmountPercentileResult(); newResult.Type = "new specific gear"; newResult.Amount = 1; var tableName = string.Format(TableNameConstants.Percentiles.Formattable.POWERSpecificITEMTYPEs, power, gearType); mockTypeAndAmountPercentileSelector.Setup(s => s.SelectFrom(tableName)).Returns(newResult); var gear = specificGearGenerator.GenerateFrom(power, gearType); Assert.That(gear.Name, Is.EqualTo("new specific gear")); Assert.That(gear.IsMagical, Is.True); Assert.That(gear.Traits, Is.Not.Contains("size")); }
public void Setup() { mockTraitsGenerator = new Mock <IMagicalItemTraitsGenerator>(); mockAttributesSelector = new Mock <ICollectionsSelector>(); mockChargesGenerator = new Mock <IChargesGenerator>(); mockSpellGenerator = new Mock <ISpellGenerator>(); mockPercentileSelector = new Mock <IPercentileSelector>(); mockDice = new Mock <Dice>(); mockTypeAndAmountPercentileSelector = new Mock <ITypeAndAmountPercentileSelector>(); result = new TypeAndAmountPercentileResult(); wondrousItemGenerator = new WondrousItemGenerator(mockPercentileSelector.Object, mockAttributesSelector.Object, mockChargesGenerator.Object, mockDice.Object, mockSpellGenerator.Object, mockTypeAndAmountPercentileSelector.Object); itemVerifier = new ItemVerifier(); power = "power"; result.Type = "wondrous item"; result.Amount = 0; var tableName = string.Format(TableNameConstants.Percentiles.Formattable.POWERITEMTYPEs, power, ItemTypeConstants.WondrousItem); mockTypeAndAmountPercentileSelector.Setup(p => p.SelectFrom(tableName)).Returns(result); }
public void Setup() { mockTypeAndAmountPercentileSelector = new Mock <ITypeAndAmountPercentileSelector>(); mockCollectionsSelector = new Mock <ICollectionsSelector>(); mockChargesGenerator = new Mock <IChargesGenerator>(); result = new TypeAndAmountPercentileResult(); mockBooleanPercentileSelector = new Mock <IBooleanPercentileSelector>(); mockSpecialAbilitiesGenerator = new Mock <ISpecialAbilitiesGenerator>(); rodGenerator = new RodGenerator(mockTypeAndAmountPercentileSelector.Object, mockCollectionsSelector.Object, mockChargesGenerator.Object, mockBooleanPercentileSelector.Object, mockSpecialAbilitiesGenerator.Object); itemVerifier = new ItemVerifier(); result.Type = "rod of ability"; result.Amount = 9266; power = "power"; var tableName = string.Format(TableNameConstants.Percentiles.Formattable.POWERITEMTYPEs, power, ItemTypeConstants.Rod); mockTypeAndAmountPercentileSelector.Setup(s => s.SelectFrom(tableName)).Returns(result); }
public void Setup() { mockPercentileSelector = new Mock <IPercentileSelector>(); mockCollectionsSelector = new Mock <ICollectionsSelector>(); mockSpecialAbilitiesGenerator = new Mock <ISpecialAbilitiesGenerator>(); mockMagicItemTraitsGenerator = new Mock <IMagicalItemTraitsGenerator>(); mockSpecificGearGenerator = new Mock <ISpecificGearGenerator>(); mockTypeAndAmountPercentileSelector = new Mock <ITypeAndAmountPercentileSelector>(); magicalArmorGenerator = new MagicalArmorGenerator(mockTypeAndAmountPercentileSelector.Object, mockPercentileSelector.Object, mockCollectionsSelector.Object, mockSpecialAbilitiesGenerator.Object, mockSpecificGearGenerator.Object); itemVerifier = new ItemVerifier(); result = new TypeAndAmountPercentileResult(); result.Type = "armor type"; result.Amount = 9266; power = "power"; var tableName = string.Format(TableNameConstants.Percentiles.Formattable.POWERITEMTYPEs, power, ItemTypeConstants.Armor); mockTypeAndAmountPercentileSelector.Setup(p => p.SelectFrom(tableName)).Returns(result); }
public void Setup() { mockTypeAndAmountPercentileSelector = new Mock <ITypeAndAmountPercentileSelector>(); mockCollectionsSelector = new Mock <ICollectionsSelector>(); mockSpecialAbilitiesGenerator = new Mock <ISpecialAbilitiesGenerator>(); mockChargesGenerator = new Mock <IChargesGenerator>(); mockSpellGenerator = new Mock <ISpellGenerator>(); mockPercentileSelector = new Mock <IPercentileSelector>(); mockBooleanPercentileSelector = new Mock <IBooleanPercentileSelector>(); mockDice = new Mock <Dice>(); specificGearGenerator = new SpecificGearGenerator(mockTypeAndAmountPercentileSelector.Object, mockCollectionsSelector.Object, mockChargesGenerator.Object, mockPercentileSelector.Object, mockSpellGenerator.Object, mockBooleanPercentileSelector.Object, mockDice.Object, mockSpecialAbilitiesGenerator.Object); result = new TypeAndAmountPercentileResult(); power = "power"; gearType = "gear type"; result.Type = "specific gear"; result.Amount = 1; mockTypeAndAmountPercentileSelector.Setup(s => s.SelectFrom(It.IsAny <string>())).Returns(result); itemVerifier = new ItemVerifier(); }
public void Setup() { result = new TypeAndAmountPercentileResult(); mockMundaneItemGeneratorFactory = new Mock <IMundaneItemGeneratorRuntimeFactory>(); mockPercentileSelector = new Mock <IPercentileSelector>(); mockMagicalItemGenerator = new Mock <MagicalItemGenerator>(); mockMagicalItemGeneratorFactory = new Mock <IMagicalItemGeneratorRuntimeFactory>(); mockTypeAndAmountPercentileSelector = new Mock <ITypeAndAmountPercentileSelector>(); mockMundaneItemGenerator = new Mock <MundaneItemGenerator>(); mockRangeAttributesSelector = new Mock <IRangeAttributesSelector>(); itemsGenerator = new ItemsGenerator(mockTypeAndAmountPercentileSelector.Object, mockMundaneItemGeneratorFactory.Object, mockPercentileSelector.Object, mockMagicalItemGeneratorFactory.Object, mockRangeAttributesSelector.Object); result.Type = "power"; result.Amount = 42; mockTypeAndAmountPercentileSelector.Setup(p => p.SelectFrom(It.IsAny <string>())).Returns(result); mockPercentileSelector.Setup(p => p.SelectFrom(It.IsAny <string>())).Returns(ItemTypeConstants.WondrousItem); var dummyMagicalMock = new Mock <MagicalItemGenerator>(); dummyMagicalMock.Setup(m => m.GenerateAtPower(It.IsAny <string>())).Returns(() => new Item { Name = "magical item" }); mockMagicalItemGeneratorFactory.Setup(f => f.CreateGeneratorOf(It.IsAny <string>())).Returns(dummyMagicalMock.Object); var dummyMundaneMock = new Mock <MundaneItemGenerator>(); dummyMundaneMock.Setup(m => m.Generate()).Returns(() => new Item { Name = "mundane item" }); mockMundaneItemGeneratorFactory.Setup(f => f.CreateGeneratorOf(It.IsAny <string>())).Returns(dummyMundaneMock.Object); var range = new RangeAttributesResult { Maximum = 0, Minimum = 0 }; mockRangeAttributesSelector.Setup(s => s.SelectFrom(TableNameConstants.Collections.Set.EpicItems, It.IsAny <string>())).Returns(range); }
public void GetSpecialAbilitiesFromGenerator() { var abilityResult = new TypeAndAmountPercentileResult(); abilityResult.Type = "SpecialAbility"; abilityResult.Amount = 1; var tableName = string.Format(TableNameConstants.Percentiles.Formattable.POWERITEMTYPEs, power, ItemTypeConstants.Armor); mockTypeAndAmountPercentileSelector.SetupSequence(p => p.SelectFrom(tableName)).Returns(abilityResult).Returns(abilityResult).Returns(result); var attributes = new[] { "type 1", "type 2" }; tableName = string.Format(TableNameConstants.Collections.Formattable.ITEMTYPEAttributes, ItemTypeConstants.Armor); mockCollectionsSelector.Setup(p => p.SelectFrom(tableName, It.IsAny <string>())).Returns(attributes); var abilities = new[] { new SpecialAbility() }; mockSpecialAbilitiesGenerator.Setup(p => p.GenerateFor(ItemTypeConstants.Armor, attributes, power, 9266, 2)).Returns(abilities); var armor = magicalArmorGenerator.GenerateAtPower(power); Assert.That(armor.Magic.SpecialAbilities, Is.EqualTo(abilities)); }