コード例 #1
0
 public Odometry(Header header, string child_frame_id, PoseWithCovariance pose, TwistWithCovariance twist)
 {
     this.header         = header;
     this.child_frame_id = child_frame_id;
     this.pose           = pose;
     this.twist          = twist;
 }
コード例 #2
0
 public Odometry()
 {
     this.header         = new Header();
     this.child_frame_id = "";
     this.pose           = new PoseWithCovariance();
     this.twist          = new TwistWithCovariance();
 }
コード例 #3
0
        public override void Randomize()
        {
            int    arraylength = -1;
            Random rand        = new Random();
            int    strlength;

            byte[] strbuf, myByte;

            //header
            header = new Header();
            header.Randomize();
            //child_frame_id
            strlength = rand.Next(100) + 1;
            strbuf    = new byte[strlength];
            rand.NextBytes(strbuf);  //fill the whole buffer with random bytes
            for (int __x__ = 0; __x__ < strlength; __x__++)
            {
                if (strbuf[__x__] == 0) //replace null chars with non-null random ones
                {
                    strbuf[__x__] = (byte)(rand.Next(254) + 1);
                }
            }
            strbuf[strlength - 1] = 0; //null terminate
            child_frame_id        = Encoding.ASCII.GetString(strbuf);
            //pose
            pose = new PoseWithCovariance();
            pose.Randomize();
            //twist
            twist = new TwistWithCovariance();
            twist.Randomize();
        }
コード例 #4
0
        public override byte[] Serialize(bool partofsomethingelse)
        {
            int  currentIndex = 0, length = 0;
            bool hasmetacomponents = false;

            byte[]        thischunk, scratch1, scratch2;
            List <byte[]> pieces = new List <byte[]>();
            GCHandle      h;

            //header
            if (header == null)
            {
                header = new Header();
            }
            pieces.Add(header.Serialize(true));
            //child_frame_id
            if (child_frame_id == null)
            {
                child_frame_id = "";
            }
            scratch1  = Encoding.ASCII.GetBytes((string)child_frame_id);
            thischunk = new byte[scratch1.Length + 4];
            scratch2  = BitConverter.GetBytes(scratch1.Length);
            Array.Copy(scratch1, 0, thischunk, 4, scratch1.Length);
            Array.Copy(scratch2, thischunk, 4);
            pieces.Add(thischunk);
            //pose
            if (pose == null)
            {
                pose = new PoseWithCovariance();
            }
            pieces.Add(pose.Serialize(true));
            //twist
            if (twist == null)
            {
                twist = new TwistWithCovariance();
            }
            pieces.Add(twist.Serialize(true));
            //combine every array in pieces into one array and return it
            int __a_b__f = pieces.Sum((__a_b__c) => __a_b__c.Length);
            int __a_b__e = 0;

            byte[] __a_b__d = new byte[__a_b__f];
            foreach (var __p__ in pieces)
            {
                Array.Copy(__p__, 0, __a_b__d, __a_b__e, __p__.Length);
                __a_b__e += __p__.Length;
            }
            return(__a_b__d);
        }
コード例 #5
0
        public override void Deserialize(byte[] SERIALIZEDSTUFF, ref int currentIndex)
        {
            int    arraylength       = -1;
            bool   hasmetacomponents = false;
            object __thing;
            int    piecesize = 0;

            byte[] thischunk, scratch1, scratch2;
            IntPtr h;

            //header
            header = new Header(SERIALIZEDSTUFF, ref currentIndex);
            //child_frame_id
            child_frame_id = "";
            piecesize      = BitConverter.ToInt32(SERIALIZEDSTUFF, currentIndex);
            currentIndex  += 4;
            child_frame_id = Encoding.ASCII.GetString(SERIALIZEDSTUFF, currentIndex, piecesize);
            currentIndex  += piecesize;
            //pose
            pose = new PoseWithCovariance(SERIALIZEDSTUFF, ref currentIndex);
            //twist
            twist = new TwistWithCovariance(SERIALIZEDSTUFF, ref currentIndex);
        }
コード例 #6
0
ファイル: OdometryMsg.cs プロジェクト: fate4gle/MirrorLabs
 public Odometry()
 {
     header = new Header();
     pose   = new PoseWithCovariance();
     twist  = new TwistWithCovariance();
 }