コード例 #1
0
 static int DOPunchPosition(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 5);
         UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckUnityObject(L, 1, typeof(UnityEngine.Transform));
         UnityEngine.Vector3   arg1 = ToLua.ToVector3(L, 2);
         float arg2            = (float)LuaDLL.luaL_checknumber(L, 3);
         int   arg3            = (int)LuaDLL.luaL_checknumber(L, 4);
         float arg4            = (float)LuaDLL.luaL_checknumber(L, 5);
         DG.Tweening.Tweener o = TweenUtils.DOPunchPosition(arg0, arg1, arg2, arg3, arg4);
         ToLua.PushObject(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }