public void Defocus() { StopAllTweener(); m_tweener = TweenUtil.CustomTweenFloat((val) => { SetForcus(val); }, GetForcus(), LoadDeep(), FORCE_TIME).SetEase(Ease.OutCubic); }
public void Force(float deep) { if (camera == null) { return; } //保存属性变更 StopAllTweener(); m_tweener = TweenUtil.CustomTweenFloat((val) => { SetForcus(val); }, LoadDeep(), deep, FORCE_TIME).SetEase(Ease.OutCubic); }