// Token: 0x06004F53 RID: 20307 RVA: 0x001ACCEC File Offset: 0x001AB0EC private static PoseRecorder.PoseEvent LinearTweenFunction(IList <PoseRecorder.PoseEvent> l, int idx, double delta) { PoseRecorder.PoseEvent poseEvent = l[idx]; PoseRecorder.PoseEvent poseEvent2 = l[TweenFunctions.FindNextIndex <PoseRecorder.PoseEvent>(l, idx)]; float t = (float)delta; PoseRecorder.PoseEvent poseEvent3 = new PoseRecorder.PoseEvent { poseContents = (poseEvent.poseContents & poseEvent2.poseContents), timeReceived = (poseEvent2.timeReceived - poseEvent.timeReceived) * delta + poseEvent.timeReceived }; if (poseEvent2.Contains(PoseRecorder.PoseContents.HandGesture)) { poseEvent3.handGestureLeft = poseEvent2.handGestureLeft; poseEvent3.handGestureRight = poseEvent2.handGestureRight; poseEvent3.poseContents |= 16; } if (poseEvent3.Contains(PoseRecorder.PoseContents.Nothing)) { return(poseEvent3); } if (poseEvent3.Contains(PoseRecorder.PoseContents.RootOffset)) { PoseRecorder.MaybeSetPosition(poseEvent.rootOffset, Vector3.Lerp(poseEvent.rootOffset, poseEvent2.rootOffset, t), ref poseEvent3.rootOffset); } if (poseEvent3.Contains(PoseRecorder.PoseContents.BaseSkeleton)) { poseEvent3.boneRotations = new Quaternion[19]; for (int i = 0; i < 19; i++) { poseEvent3.boneRotations[i] = Quaternion.Slerp(poseEvent.boneRotations[i], poseEvent2.boneRotations[i], t).Normalize(); } } if (poseEvent3.Contains(PoseRecorder.PoseContents.HandEffectorPositionOrientationL)) { PoseRecorder.MaybeSetPosition(poseEvent.leftHandPosition, Vector3.Lerp(poseEvent.leftHandPosition, poseEvent2.leftHandPosition, t), ref poseEvent3.leftHandPosition); poseEvent3.leftHandRotation = Quaternion.Slerp(poseEvent.leftHandRotation, poseEvent2.leftHandRotation, t).Normalize(); } if (poseEvent3.Contains(PoseRecorder.PoseContents.HandEffectorPositionOrientationR)) { PoseRecorder.MaybeSetPosition(poseEvent.rightHandPosition, Vector3.Lerp(poseEvent.rightHandPosition, poseEvent2.rightHandPosition, t), ref poseEvent3.rightHandPosition); poseEvent3.rightHandRotation = Quaternion.Slerp(poseEvent.rightHandRotation, poseEvent2.rightHandRotation, t).Normalize(); } if (poseEvent3.Contains(PoseRecorder.PoseContents.HeadEffectorPositionOrientation)) { PoseRecorder.MaybeSetPosition(poseEvent.headPosition, Vector3.Lerp(poseEvent.headPosition, poseEvent2.headPosition, t), ref poseEvent3.headPosition); poseEvent3.headRotation = Quaternion.Slerp(poseEvent.headRotation, poseEvent2.headRotation, t).Normalize(); } if (poseEvent3.Contains(PoseRecorder.PoseContents.HipEffectorPositionOrientation)) { PoseRecorder.MaybeSetPosition(poseEvent.hipPosition, Vector3.Lerp(poseEvent.hipPosition, poseEvent2.hipPosition, t), ref poseEvent3.hipPosition); poseEvent3.hipRotation = Quaternion.Slerp(poseEvent.hipRotation, poseEvent2.hipRotation, t).Normalize(); } if (poseEvent3.Contains(PoseRecorder.PoseContents.FootEffectorPositionOrientationL)) { PoseRecorder.MaybeSetPosition(poseEvent.leftFootPosition, Vector3.Lerp(poseEvent.leftFootPosition, poseEvent2.leftFootPosition, t), ref poseEvent3.leftFootPosition); poseEvent3.leftFootRotation = Quaternion.Slerp(poseEvent.leftFootRotation, poseEvent2.leftFootRotation, t).Normalize(); } if (poseEvent3.Contains(PoseRecorder.PoseContents.FootEffectorPositionOrientationR)) { PoseRecorder.MaybeSetPosition(poseEvent.rightFootPosition, Vector3.Lerp(poseEvent.rightFootPosition, poseEvent2.rightFootPosition, t), ref poseEvent3.rightFootPosition); poseEvent3.rightFootRotation = Quaternion.Slerp(poseEvent.rightFootRotation, poseEvent2.rightFootRotation, t).Normalize(); } return(poseEvent3); }