public void UpdatePlayerUI(bool isPlayer, PlayerModel player) { if (isPlayer) { playerNameText.text = player.name; playerHPText.text = player.hp.ToString(); playerHPBar.value = player.hp; playerGPText.text = player.gp.ToString(); playerGPBar.value = player.gp; TweenFacade.TweenPlayerHPSlider(player.hp, 1, true, playerHPBar); TweenFacade.TweenPlayerGPSlider(player.gp, 1, true, playerGPBar); } else { enemyNameText.text = player.name; enemyHPText.text = player.hp.ToString(); enemyHPBar.value = player.hp; TweenFacade.TweenPlayerHPSlider(player.hp, 1, true, enemyHPBar); } }