コード例 #1
0
 public void Init(TweakableLabel tweakable)
 {
     base.TweakableObject = tweakable;
     base.TweakableName   = tweakable.TweakableName;
     tweakable.Text.Subscribe(delegate(string t)
     {
         m_text.text = t;
     }).AddTo(this);
 }
コード例 #2
0
    private void CreateLabel(TweakableLabel tweakable)
    {
        TweakableLabelUI tweakableLabelUI = UnityEngine.Object.Instantiate(m_prefabLabel);

        tweakableLabelUI.transform.SetParent(m_content, worldPositionStays: false);
        TweakableLabelUI component = tweakableLabelUI.GetComponent <TweakableLabelUI>();

        component.Init(tweakable);
        PostCreate(component);
    }