// Use this for initialization void Start() { tutorialScript = GameObject.Find ("MANAGERS").GetComponent<TutorialScriptMain>(); listComponents = GetComponents<MonoBehaviour>(); foreach(MonoBehaviour comp in listComponents) { if(comp != this) { comp.enabled = false; } } }
// Use this for initialization void Start() { tutorialScript = GameObject.Find("MANAGERS").GetComponent <TutorialScriptMain>(); listComponents = GetComponents <MonoBehaviour>(); foreach (MonoBehaviour comp in listComponents) { if (comp != this) { comp.enabled = false; } } }