private void OnClick() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown if (TutorialMessage.IsActiveButton(this.get_gameObject()) && wasSetup && this.get_enabled() && null != effect) { if (isToggle) { ToggleSprite(); } effectObj.SetActive(true); TraceActivate(); if (null != tweenScale) { tweenScale.ResetToBeginning(); tweenScale.PlayForward(); } if (null != tweenAlpha) { tweenAlpha.ResetToBeginning(); tweenAlpha.PlayForward(); } UpdateTransform(); } }
protected virtual void OnClick() { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Expected O, but got Unknown if (current == null && isEnabled && TutorialMessage.IsActiveButton(this.get_gameObject())) { current = this; EventDelegate.Execute(onClick); current = null; } }
protected virtual void OnPress(bool isPressed) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown if (TutorialMessage.IsActiveButton(this.get_gameObject())) { if (isPressed) { time = 0.75f; } else { time = 0f; } } }
private bool IsActiveButton() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown if (!TutorialMessage.IsActiveButton(this.get_gameObject())) { if (eventName == "TUTORIAL_NEXT") { return(true); } if (MonoBehaviourSingleton <GameSceneManager> .I.isOpenImportantDialog || MonoBehaviourSingleton <GameSceneManager> .I.GetCurrentSectionName() == "CommonErrorDialog") { return(true); } return(false); } return(true); }
private void OnPress(bool isDown) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0107: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Unknown result type (might be due to invalid IL or missing references) //IL_01dc: Unknown result type (might be due to invalid IL or missing references) //IL_01ed: Unknown result type (might be due to invalid IL or missing references) //IL_01f2: Unknown result type (might be due to invalid IL or missing references) //IL_01f7: Unknown result type (might be due to invalid IL or missing references) //IL_0202: Unknown result type (might be due to invalid IL or missing references) //IL_0207: Expected O, but got Unknown //IL_0230: Unknown result type (might be due to invalid IL or missing references) //IL_0235: Unknown result type (might be due to invalid IL or missing references) //IL_023a: Unknown result type (might be due to invalid IL or missing references) //IL_024e: Unknown result type (might be due to invalid IL or missing references) //IL_0253: Unknown result type (might be due to invalid IL or missing references) //IL_0269: Unknown result type (might be due to invalid IL or missing references) if (TutorialMessage.IsActiveButton(this.get_gameObject())) { if (existsIcon && isDown && !isSimple) { this.get_gameObject().GetComponentsInChildren <ItemIcon>(true, Temporary.itemIconList); for (int i = 0; i < Temporary.itemIconList.Count; i++) { if (!(Temporary.itemIconList[i].icon.mainTexture == null) && !cacheIconNames.Contains(Temporary.itemIconList[i].icon.mainTexture.get_name())) { Reset(); break; } } Temporary.itemIconList.Clear(); } if (isDown && !wasSetup && !isSimple) { cacheObjects = new List <CacheParam>(); Transform val = CreateSprites(thisTransform, MonoBehaviourSingleton <UIManager> .I.buttonEffectTop, cacheObjects); val.set_position(thisTransform.get_position()); Setup(val); this.get_gameObject().GetComponentsInChildren <ItemIcon>(true, Temporary.itemIconList); if (Temporary.itemIconList.Count > 0) { cacheIconNames = new List <string>(); for (int j = 0; j < Temporary.itemIconList.Count; j++) { if (!(Temporary.itemIconList[j].icon.mainTexture == null)) { cacheIconNames.Add(Temporary.itemIconList[j].icon.mainTexture.get_name()); } } existsIcon = true; } Temporary.itemIconList.Clear(); } if (this.get_enabled()) { if (!mStarted) { Start(); } TweenScale.Begin(buttonScale_tweenTarget.get_gameObject(), buttonScale_duration, (!isDown) ? buttonScale_mScale : Vector3.Scale(buttonScale_mScale, buttonScale_pressed)).method = UITweener.Method.EaseInOut; if (buttonScale_Collider != null) { if (isDown) { buttonScale_Collider.set_size(buttonScale_ColliderSize.Div(buttonScale_pressed) + new Vector3(0.01f, 0.01f, 0.01f)); } else { buttonScale_Collider.set_size(buttonScale_ColliderSize); } } } } }