public void OnMissionEnd() { //MissionCamera.enabled = true; if (MapRadar != null) { MapRadar.GetComponent <CanvasGroup> ().alpha = 0; MapRadar.GetComponent <CanvasGroup> ().interactable = false; } Time.timeScale = 0; if (ControllerHud != null) { ControllerHud.GetComponent <CanvasGroup> ().alpha = 0; ControllerHud.GetComponent <CanvasGroup> ().interactable = false; } if (MenuHud != null) { MenuHud.SetActive(false); } if (TutorialHud != null) { TutorialHud.SetActive(false); } if (MissionBriefingHud != null) { MissionBriefingHud.SetActive(false); } if (Joystick != null) { Joystick.SetActive(false); } }
public void ActiveAll() { MissionCamera.enabled = false; MainGameCamera.enabled = true; if (ControllerHud) { ControllerHud.GetComponent <CanvasGroup> ().alpha = 1; ControllerHud.GetComponent <CanvasGroup> ().interactable = true; } if (MenuHud) { MenuHud.SetActive(true); } if (TutorialHud) { TutorialHud.SetActive(true); } MissionBriefingHud.SetActive(false); if (MapRadar) { MapRadar.GetComponent <CanvasGroup> ().alpha = 1; MapRadar.GetComponent <CanvasGroup> ().interactable = true; } }