コード例 #1
0
    public void UpdateTurnIcon(int characterBattleId, CharacterProperties properties)
    {
        //if this character take step now
        TurnIcon turnIcon = null;

        if (characterBattleId == CurrentTurnIcon.ChainedCharacterBattleId)
        {
            CurrentTurnIcon.UpdateIcon(properties);
        }

        foreach (var icon in TurnIcons)
        {
            if (characterBattleId == icon.ChainedCharacterBattleId)
            {
                turnIcon = icon;
                break;
            }
        }

        //update icon if it was found
        if (turnIcon != null)
        {
            turnIcon.UpdateIcon(properties);
        }
    }
コード例 #2
0
 public void RemoveTurnIcon(int characterBattleId)
 {
     //character's turn
     if (CurrentTurnIcon.ChainedCharacterBattleId == characterBattleId && _lastTurnIcon != null)
     {
         Destroy(_lastTurnIcon.gameObject);
         _lastTurnIcon = null;
     }
     else
     {
         //find turn icon
         TurnIcon targetTurnIcon = null;
         int      i;
         for (i = 0; i < TurnIcons.Count; ++i)
         {
             if (TurnIcons[i].ChainedCharacterBattleId == characterBattleId)
             {
                 targetTurnIcon = TurnIcons[i];
                 break;
             }
         }
         TurnIcons.RemoveAt(i);
         targetTurnIcon.gameObject.SetActive(false);
         Destroy(targetTurnIcon.gameObject);
     }
 }
コード例 #3
0
    public void AddIcon(Character character, CharacterProperties properties)
    {
        GameObject gameObject = Instantiate(TurnIconPrefab, TurnIconsHandler.transform);
        TurnIcon   turnIcon   = gameObject.GetComponent <TurnIcon>();

        turnIcon.SetCharacter(character.BattleId, properties);
        TurnIcons.Add(turnIcon);
        turnIcon.OnTurnIconClick.AddListener(ProcessTurnIconClick);
    }
コード例 #4
0
    int ComparerDepth(TurnIcon lhs, TurnIcon rhs)
    {
        int now = rhs.MoveSpeedCount.CompareTo(lhs.MoveSpeedCount);

        if (now == 0)
        {
            return(rhs.name.CompareTo(lhs.name));
        }
        else
        {
            return(now);
        }
    }