public TimelineSource(TuneDuration duration, int alignmentOfStart) { this._workingDuration = TimeSpan.FromSeconds(duration.Duration() >= 0 ? duration.Duration() : DefaultDuration); this.Beginning = this.StartingPointAlignedToSecond( TimeSpan.FromSeconds(new FiniteDouble(duration.StartingPoint())), alignmentOfStart); }
public EndRevealingTimeline(TuneDuration tuneDuration, TimeSpan firstMark, ZeroToOne end) { this._firstMark = firstMark; var duration = tuneDuration.Duration(); this._tickDuration = new TickDuration(duration); this._lastThirdMarkTs = TimeSpan.FromSeconds(duration * end); this._lastThirdDuration = new TickDuration(duration - this._lastThirdMarkTs.TotalSeconds); }
public void FactsAboutTheFullDuration() { var td = new TuneDuration(180); Assert.AreEqual(180d, td.Duration()); Assert.AreEqual(180d, td.Remaining(0d)); Assert.AreEqual(90d, td.Remaining(90d)); Assert.IsTrue(td.Includes(0)); Assert.IsTrue(td.Includes(new ZeroToOne(0))); Assert.IsTrue(td.Includes(1)); Assert.IsTrue(td.Includes(new ZeroToOne(1))); Assert.AreEqual(0d, td.StartingPoint()); Assert.AreEqual(0d, td.Progress(0d).Value()); Assert.AreEqual(1d, td.Progress(180d).Value()); Assert.AreEqual(0.5d, td.Progress(90d).Value()); Assert.AreEqual(45d, td.ActualPosition(0.25d)); Assert.AreEqual(0d, td.HiddenBefore(2450)); }
public void FactsAboutZoomedInDurationThatIncludesEnd() { var td = new TuneDuration(120, 180, 2.0); Assert.AreEqual(90d, td.Duration()); Assert.AreEqual(90d, td.Remaining(90d)); Assert.AreEqual(80, td.Remaining(100d)); Assert.IsFalse(td.Includes(0)); Assert.IsFalse(td.Includes(new ZeroToOne(0))); Assert.IsTrue(td.Includes(1)); Assert.IsTrue(td.Includes(new ZeroToOne(1))); Assert.IsTrue(td.Includes(0.5)); Assert.IsTrue(td.Includes(new ZeroToOne(0.5))); Assert.AreEqual(90d, td.StartingPoint()); Assert.AreEqual(0d, td.Progress(0d).Value()); Assert.AreEqual(0d, td.Progress(90d).Value()); Assert.AreEqual(1d, td.Progress(180d).Value()); Assert.AreEqual(135d, td.ActualPosition(0.5d)); Assert.AreEqual(1225d, td.HiddenBefore(2450)); }
public ConstantTimeline(TuneDuration tuneDuration, TimeSpan firstMark) { this._firstMark = firstMark; this._tickDuration = new TickDuration(tuneDuration.Duration()); }