コード例 #1
0
 public override void OnExit()
 {
     TsLog.Log("--- {0}.OnExit", new object[]
     {
         base.GetType().FullName
     });
     if (NrTSingleton <NkCharManager> .Instance.m_kMyCharInfo != null && NrTSingleton <NkCharManager> .Instance.m_kMyCharInfo.m_bGameConnected)
     {
         GS_SET_DRAMA_REQ gS_SET_DRAMA_REQ = new GS_SET_DRAMA_REQ();
         gS_SET_DRAMA_REQ.SetType = 2;
         SendPacket.GetInstance().SendObject(eGAME_PACKET_ID.GS_SET_DRAMA_REQ, gS_SET_DRAMA_REQ);
     }
     NrLoadPageScreen.CustomLoadingProgress = false;
 }
コード例 #2
0
ファイル: NrTableBase.cs プロジェクト: parikharsh/GLOH_Source
    public virtual bool LoadFromTableContext(string strContext)
    {
        bool flag = false;

        using (TsDataReader tsDataReader = new TsDataReader())
        {
            flag = tsDataReader.LoadFrom(strContext, "[Table]", this);
        }
        if (!flag)
        {
            TsLog.LogError("##### Failed! LoadFromTableContext! - " + base.GetType().ToString(), new object[0]);
        }
        return(true);
    }
コード例 #3
0
 public void AddSequenceChallengeTable(ChallengeTable table)
 {
     if (!this.m_listChallengeData.Contains(table))
     {
         this.m_listChallengeData.Add(table);
     }
     else
     {
         TsLog.LogWarning("m_listChallengeData Add Error", new object[]
         {
             table.m_nUnique
         });
     }
 }
コード例 #4
0
        public static bool Request(string listFileName, PreDownloader.DownlaodToComplete callback)
        {
            if (!Option.EnablePreDownload)
            {
                TsLog.LogWarning("[PreDownload] TsBundle.Predownloader.Rqeuset({0}) => Disabled pre-download", new object[]
                {
                    listFileName
                });
                return(false);
            }
            BackgroundInstall backgroundInstall = new BackgroundInstall();

            return(backgroundInstall._RequestPreDownload(listFileName, callback));
        }
コード例 #5
0
    private static TsQualityManager.Level GetLevel_Mobile()
    {
        int  num = SystemInfo.graphicsPixelFillrate;
        int  graphicsMemorySize         = SystemInfo.graphicsMemorySize;
        int  processorCount             = SystemInfo.processorCount;
        int  systemMemorySize           = SystemInfo.systemMemorySize;
        int  supportedRenderTargetCount = SystemInfo.supportedRenderTargetCount;
        bool supportsShadows            = SystemInfo.supportsShadows;

        if (num < 0)
        {
            int num2 = processorCount * 100;
            int num3 = (int)Convert.ToInt16((double)graphicsMemorySize * 0.2);
            num = num2 + num3;
        }
        int[] array = new int[]
        {
            500,
            600,
            1000,
            1200
        };
        int num4 = array.Length;

        while (--num4 > 0 && num < array[num4])
        {
        }
        if (num < array[0])
        {
            TsLog.LogWarning("[자동 품질 설정] H/W 사양이 낮아도 너무 낮아~ (FillRate={0})", new object[]
            {
                num
            });
        }
        int num5 = Mathf.Clamp(num4, 2, 4);

        TsLog.Log("[자동 품질 설정] QualityLevel=\"{0}\" (FillRate={1}, CPU={2}, VideoRAM={3}, SystemRAM={4}, RenderTargets={5}, SupportShadow={6}, Processor=\"{7}\")", new object[]
        {
            (TsQualityManager.Level)num5,
            num,
            processorCount,
            graphicsMemorySize,
            systemMemorySize,
            supportedRenderTargetCount,
            supportsShadows,
            SystemInfo.processorType
        });
        return((TsQualityManager.Level)num5);
    }
コード例 #6
0
    private bool ExcuteEndTrigger()
    {
        bool flag  = false;
        bool flag2 = true;

        foreach (GameObject current in this.EndTriggerList)
        {
            if (!(current == null))
            {
                EndTrigger component = current.GetComponent <EndTrigger>();
                if (flag)
                {
                    current.SetActive(true);
                    component.Init(this);
                    if (EventTrigger.m_DebugMode)
                    {
                        TsLog.Log("[{0}] Start EndTrigger: {1}", new object[]
                        {
                            base.GetType().Name,
                            current.name
                        });
                    }
                }
                if (current.activeInHierarchy)
                {
                    if (!component.bPopNext)
                    {
                        flag = component.IsNextPop();
                    }
                    current.SetActive(component.Excute());
                    if (!current.activeInHierarchy && EventTrigger.m_DebugMode)
                    {
                        TsLog.Log("[{0}] End EndTrigger: {1}", new object[]
                        {
                            base.GetType().Name,
                            current.name
                        });
                    }
                    flag2 = false;
                }
            }
        }
        if (flag2)
        {
            this.EndEndTrigger();
            return(false);
        }
        return(true);
    }
コード例 #7
0
    public bool Switch()
    {
        if (this._targetGO == null)
        {
            TsLog.LogError("Error~! TsAudioListenerSwitcher.Switch() reason = Cannot Found targetGameObject~!", new object[0]);
            return(false);
        }
        if (this._targetGO.name.Equals(this.AttachedGameObjectName))
        {
            if (this._targetGO.transform.parent == null)
            {
                return(false);
            }
            this._targetGO = this._targetGO.transform.parent.gameObject;
        }
        AudioListener component = this._targetGO.GetComponent <AudioListener>();
        Transform     transform = this._targetGO.transform.FindChild(this.AttachedGameObjectName);

        if (transform == null)
        {
            this._attachedChildGO = new GameObject(this.AttachedGameObjectName, new Type[]
            {
                typeof(AudioListener)
            });
            this._attachedChildGO.transform.position = this._targetGO.transform.position;
            this._attachedChildGO.transform.rotation = this._targetGO.transform.rotation;
            this._attachedChildGO.transform.parent   = this._targetGO.transform;
        }
        else
        {
            this._attachedChildGO = transform.gameObject;
        }
        try
        {
            this._audioListener         = this._attachedChildGO.GetComponent <AudioListener>();
            this._audioListener.enabled = true;
        }
        catch (Exception ex)
        {
            TsLog.LogError(ex.ToString(), new object[0]);
            return(false);
        }
        if (component != null)
        {
            UnityEngine.Object.Destroy(component);
        }
        TsAudioManager.Instance.OnSuccess_AudioListenerSwitch(this);
        return(true);
    }
コード例 #8
0
        private static T Acquire <T>(ObjectPoolKey data, object param) where T : class, IPoolObject
        {
            Type typeFromHandle = typeof(T);
            IObjectPoolContainer objectPoolContainer = ObjectPoolManager.I_GetObjectPoolContainer(data);

            TsLog.Assert(objectPoolContainer != null, "ObjectPoolConatiner is not found for {0} class.", new object[]
            {
                typeFromHandle.Name
            });
            T t = (T)((object)null);

            if (objectPoolContainer == null)
            {
                TsLog.Assert(false, "ObjectPoolManager. Class {0} poolContainer is null", new object[]
                {
                    typeFromHandle.Name
                });
            }
            else if (objectPoolContainer.objectPoolAttr == null)
            {
                TsLog.Assert(false, "ObjectPoolManager. ObjectPoolAttribute for class {0} is null", new object[]
                {
                    typeFromHandle.Name
                });
            }
            else if (objectPoolContainer.objectPoolAttr.CreateObjectStaticPrivate == null)
            {
                TsLog.Assert(false, "{0} class ObjectPoolAttribute.CreateInstance is not found!", new object[]
                {
                    typeFromHandle.Name
                });
            }
            else
            {
                t = (objectPoolContainer.Acquire() as T);
                if (t == null)
                {
                    TsLog.LogError("ObjectPoolManager.Acquire<T>(). Fail creation {0}.", new object[]
                    {
                        typeFromHandle.Name
                    });
                }
                else
                {
                    t.OnCreate(param);
                }
            }
            return(t);
        }
コード例 #9
0
 internal bool _RequestPreDownload(string listFileName, PreDownloader.DownlaodToComplete callback)
 {
     if (!Option.EnablePreDownload)
     {
         TsLog.LogWarning("[PreDownload] Request( \"{0}\" ) => Disalbe Pre-Download.", new object[]
         {
             listFileName
         });
         return(false);
     }
     BackgroundInstall.Progress progress;
     if (BackgroundInstall.ms_ProgressCollection.TryGetValue(listFileName, out progress) && progress.downloading)
     {
         TsLog.LogWarning("[PreDownload] Request( \"{0}\" ) => alreay request pre-download.", new object[]
         {
             listFileName
         });
         return(false);
     }
     if (Path.HasExtension(listFileName))
     {
         WWWItem wWWItem = Holder.TryGetOrCreateBundle(listFileName, Option.undefinedStackName);
         if (wWWItem == null)
         {
             TsLog.LogWarning("[PreDownload] Request( \"{0}\" ) => cannot read file from AssetBundle.", new object[]
             {
                 listFileName
             });
             return(false);
         }
         wWWItem.SetCallback(new PostProcPerItem(this._DownloadComplete_ListFile), callback);
         wWWItem.SetItemType(ItemType.USER_STRING);
         TsImmortal.bundleService.RequestDownloadCoroutine(wWWItem, DownGroup.RUNTIME, true);
     }
     else
     {
         TextAsset textAsset = ResourceCache.LoadFromResourcesImmediate(string.Format("PreDownload/{0}", listFileName)) as TextAsset;
         if (!textAsset)
         {
             TsLog.LogWarning("[PreDownload] Request( \"{0}\" ) => cannot read file from resources.", new object[]
             {
                 listFileName
             });
             return(false);
         }
         this._DownloadAssets(listFileName, textAsset.text, callback);
     }
     return(true);
 }
コード例 #10
0
        public void SetSkipLoad()
        {
            this.m_bLoadedOrSkipped = true;
            string basePath = NrTSingleton <NrGlobalReference> .Instance.basePath;
            string message  = string.Format("Skip to load \"{0}/{1}\" file.", basePath, PatchFinalList.filename);

            if (basePath.Contains("DESIGN") || !NrTSingleton <NrGlobalReference> .Instance.useCache)
            {
                TsLog.LogWarning(message, new object[0]);
            }
            else
            {
                TsLog.Assert(false, message, new object[0]);
            }
        }
コード例 #11
0
ファイル: Behavior.cs プロジェクト: parikharsh/GLOH_Source
    public void InitExcute()
    {
        EventTriggerItem_Behavior eventTriggerItem_Behavior = this._GetItem();

        if (eventTriggerItem_Behavior == null)
        {
            if (NrTSingleton <NrGlobalReference> .Instance.IsEnableLog)
            {
                TsLog.Log("Null Behavior:" + base.gameObject.name, new object[0]);
            }
            return;
        }
        this.bPopNext = false;
        eventTriggerItem_Behavior.InitExcute();
    }
コード例 #12
0
    public static void Recv_LS_ENCRYPTKEY_NFY(NkDeserializePacket kDeserializePacket)
    {
        LS_ENCRYPTKEY_NFY packet = kDeserializePacket.GetPacket <LS_ENCRYPTKEY_NFY>();

        SendPacket.GetInstance().SetEncryptKey(packet.ui8Key1_send, packet.ui8Key2_send, false);
        TsLog.LogWarning("Recv_LS_ENCRYPTKEY_NFY", new object[0]);
        if (TsPlatform.IsEditor)
        {
            MsgHandler.Handle("LOGIN_USER_REQ", new object[0]);
        }
        else
        {
            MsgHandler.Handle("PLATFORM_LOGIN_REQ", new object[0]);
        }
    }
コード例 #13
0
 public static void LoadSkyMeterial(IDownloadedItem wItem, object obj)
 {
     if (!wItem.canAccessAssetBundle)
     {
         return;
     }
     try
     {
         RenderSettings.skybox = (wItem.GetSafeBundle().mainAsset as Material);
     }
     catch (Exception obj2)
     {
         TsLog.LogWarning(obj2);
     }
 }
コード例 #14
0
 public static void SetSkipMainStep(int skipCntMainStep)
 {
     TsLog.Assert(0 <= skipCntMainStep && skipCntMainStep < 5, "Invalid Progress Skip Count", new object[0]);
     NrLoadPageScreen._mainStepMax = skipCntMainStep;
     NrLoadPageScreen._mainStepCnt = 0;
     if (skipCntMainStep == 0)
     {
         NrLoadPageScreen._mainStepRatio = 1f;
     }
     else
     {
         NrLoadPageScreen._mainStepRatio = 1f / (float)NrLoadPageScreen._mainStepMax;
     }
     NrLoadPageScreen.ResetProgress(1f);
 }
コード例 #15
0
    public static bool IsVersionCached(string url, int version, bool forceUseCustomCache)
    {
        bool flag = (!TsCaching.useCustomCacheOnly && !forceUseCustomCache) ? Caching.IsVersionCached(url, version) : CustomCaching.IsVersionCached(url, version);

        if (Option.EnableTrace)
        {
            TsLog.Log("[TsBundle] IsVersionCached( url=\"{0}\", version={1} ) => {2}", new object[]
            {
                url,
                version,
                flag
            });
        }
        return(flag);
    }
コード例 #16
0
    public static void Assert(bool condition, string message, params object[] objs)
    {
        if (condition)
        {
            return;
        }
        if (!TsLog.EnableLogType(TsLog.ELogType.Assert))
        {
            return;
        }
        string text = string.Format(message, objs);

        Debug.LogError(text);
        TsLog.Instance._assertLog.Add(text);
    }
コード例 #17
0
        public static GameObject LoadFromResourcesWithClone(string keyLower, GameObject goParent)
        {
            GameObject gameObject = ResourceCache.LoadFromResources(keyLower) as GameObject;

            if (null == gameObject)
            {
                TsLog.LogError("Fail! CResources::LoadClone - {0}\n\\rCallStack : {1}", new object[]
                {
                    keyLower,
                    StackTraceUtility.ExtractStackTrace()
                });
                return(null);
            }
            return(ResourceCache.CloneObject(gameObject, goParent));
        }
コード例 #18
0
        private static void MemoryClean()
        {
            Resources.UnloadUnusedAssets();
            GC.Collect();
            GC.Collect();
            AutoMemoryCleanUp.m_bEnableMemoryClean = false;
            float realtimeSinceStartup = Time.realtimeSinceStartup;

            AutoMemoryCleanUp.m_StayNextChkTime    = realtimeSinceStartup + AutoMemoryCleanUp.STAY_PEROID;
            AutoMemoryCleanUp.m_RegularNextChkTime = realtimeSinceStartup + AutoMemoryCleanUp.REGULAR_PREIOD;
            TsLog.LogWarning("[Memory] AutoMemoryCleanUp.CleanUp() => call GC, UnloadUsedAsset()\n AppMemory : {0}", new object[]
            {
                NrTSingleton <NrMainSystem> .Instance.AppMemory
            });
        }
コード例 #19
0
    public void OnItemConfirm(IUIObject obj)
    {
        if (this.m_SelectItem != null)
        {
            ReforgeMainDlg reforgeMainDlg = NrTSingleton <FormsManager> .Instance.GetForm(G_ID.REFORGEMAIN_DLG) as ReforgeMainDlg;

            reforgeMainDlg.Set_Value(this.m_SelectItem);
            reforgeMainDlg.SetSolID(this.m_SolID);
            this.Close();
        }
        else
        {
            TsLog.Log("m_SelectItem == null", new object[0]);
        }
    }
コード例 #20
0
ファイル: EndTrigger.cs プロジェクト: parikharsh/GLOH_Source
    public void Init(EventTrigger parent)
    {
        EventTriggerItem_EndTrigger eventTriggerItem_EndTrigger = this._GetItem();

        if (eventTriggerItem_EndTrigger == null)
        {
            if (NrTSingleton <NrGlobalReference> .Instance.IsEnableLog)
            {
                TsLog.Log("Null EndTrigger:" + base.gameObject.name, new object[0]);
            }
            return;
        }
        this.ParentTrigger = parent;
        eventTriggerItem_EndTrigger.Init();
    }
コード例 #21
0
 public static void InitiailzeCustomCaching(string url, string local)
 {
     if (string.IsNullOrEmpty(url))
     {
         TsLog.LogError("CustomCaching. Fail initialization. web url is null", new object[0]);
         return;
     }
     if (string.IsNullOrEmpty(local))
     {
         TsLog.LogError("CustomCaching. Fail initialization. local path is null", new object[0]);
         return;
     }
     TsLog.LogWarning("$$$SysConfig:InitializeCustomCaching.........", new object[0]);
     CustomCaching.InitiailzeCustumCaching(url, local);
 }
コード例 #22
0
        private void onDataReceivedListenPort(object sender, SerialDataReceivedEventArgs e)
        {
            this.Invoke(new MethodInvoker(delegate { printListenPortReceivedData("-------------------- recv start"); }));

            System.Array.Clear(m_listen_port_read_buf, 0, m_listen_port_read_buf.Length);
            m_listen_port_read_len = 0;

            int onetime_read_len = 0;

            while (m_listen_port.BytesToRead > 0)
            {
                onetime_read_len = ((m_listen_port_read_len + m_listen_port.BytesToRead) < m_listen_port_read_buf.Length ? m_listen_port.BytesToRead : (m_listen_port_read_buf.Length - m_listen_port_read_len));
                m_listen_port.Read(m_listen_port_read_buf, m_listen_port_read_len, onetime_read_len);
                m_listen_port_read_len += onetime_read_len;
            }

            //String read_msg_0 = System.Text.Encoding.ASCII.GetString(m_listen_port_read_buf);
            //String read_msg_1 = System.Text.Encoding.UTF8.GetString(m_listen_port_read_buf);
            //String read_msg_2 = System.Text.Encoding.Unicode.GetString(m_listen_port_read_buf);
            //String read_msg_3 = System.Text.Encoding.UTF32.GetString(m_listen_port_read_buf);
            String read_msg = System.Text.Encoding.Default.GetString(m_listen_port_read_buf); // 운영체제에 맞는 코드 페이지

            TsLog.writeLog(read_msg);

            // log
            this.Invoke(new MethodInvoker(delegate { printListenPortReceivedData("  >> read: " + m_listen_port_read_len.ToString()); }));
            this.Invoke(new MethodInvoker(delegate { printListenPortReceivedData("-------------------- recv end--"); }));

            //String read_data = m_listen_port.ReadExisting();
            //this.Invoke(new MethodInvoker(delegate { printListenPortReceivedData(read_data); }));

            if (0 < m_listen_port_read_len)
            {
                // request save
                ObjPrinterSerialRawDataBuf input_raw_data = new ObjPrinterSerialRawDataBuf();
                input_raw_data.setObj("test_input_type", m_listen_port_read_buf, 0, m_listen_port_read_len, "test_output_type");
                input_raw_data.requestSendRowData();

                // push to list
                lock (m_recv_raw_data_list_lock)
                {
                    m_recv_raw_data_list.Add(input_raw_data);
                }

                // button enable
                this.Invoke(new MethodInvoker(delegate { setFormControlEnable(true); }));
            }
        }
コード例 #23
0
 private void CheckPoolCounter_I()
 {
     if (this.initCapacity <= 0)
     {
         TsLog.LogWarning("{0} ObjectPoolAttribute.initCapacity is invalid value({1}). use default value 16", new object[]
         {
             this.typeName,
             this.initCapacity
         });
         this.initCapacity = 16;
     }
     else if (this.initCapacity > 1024)
     {
         TsLog.LogWarning("{0} ObjectPoolAttribute.initCapacity is too big ({1}).", new object[]
         {
             this.initCapacity
         });
     }
     if (this.initCount < 0)
     {
         TsLog.LogWarning("{0} ObjectPoolAttribute.initCapacity is invalid value({1}). use default value 16", new object[]
         {
             this.typeName,
             this.initCapacity
         });
         this.initCount = ((this.initCapacity <= 16) ? this.initCapacity : 16);
     }
     else if (this.initCount > this.initCapacity)
     {
         TsLog.LogWarning("{0} ObjectPoolAttribute.initCount is bigger than initCapacity", new object[]
         {
             this.typeName
         });
         this.initCapacity = this.initCount;
     }
     if (this.limitCount < this.initCapacity)
     {
         TsLog.LogWarning("{0} ObjectPoolAttribute.limitCount is smaller than initCapacity", new object[]
         {
             this.typeName
         });
         this.limitCount = this.initCapacity;
     }
     if (TsPlatform.IsMobile && this.initCount > 16)
     {
         this.initCount = 16;
     }
 }
コード例 #24
0
 public GameObject[] ReadXML(XmlReader Reader)
 {
     if (Reader == null)
     {
         if (NrTSingleton <NrGlobalReference> .Instance.IsEnableLog)
         {
             TsLog.Log("Can't Read XMLFile : " + Application.dataPath + "/../Test.xml", new object[0]);
         }
         return(null);
     }
     GameObject[] result;
     try
     {
         List <GameObject> list = new List <GameObject>();
         Reader.ReadStartElement("EventTrigger");
         while (Reader.ReadToNextSibling("Object"))
         {
             if (Reader.NodeType == XmlNodeType.EndElement)
             {
                 break;
             }
             if (Reader.NodeType == XmlNodeType.Element)
             {
                 string       attribute  = Reader.GetAttribute("Name");
                 GameObject   gameObject = EventTriggerHelper.CreateEventTriggerObject(attribute, typeof(EventTrigger_Game), null);
                 EventTrigger component  = gameObject.GetComponent <EventTrigger>();
                 component.ReadXML(Reader);
                 list.Add(gameObject);
             }
             Reader.Read();
         }
         Reader.Close();
         if (NrTSingleton <NrGlobalReference> .Instance.IsEnableLog)
         {
             TsLog.Log("Readed XML", new object[0]);
         }
         result = list.ToArray();
     }
     catch (Exception ex)
     {
         if (NrTSingleton <NrGlobalReference> .Instance.IsEnableLog)
         {
             TsLog.LogError(ex.Message + " " + ex.StackTrace, new object[0]);
         }
         result = null;
     }
     return(result);
 }
コード例 #25
0
 public static void Reset()
 {
     try
     {
         float realtimeSinceStartup = Time.realtimeSinceStartup;
         AutoMemoryCleanUp.m_StayNextChkTime    = realtimeSinceStartup + AutoMemoryCleanUp.STAY_PEROID;
         AutoMemoryCleanUp.m_RegularNextChkTime = realtimeSinceStartup + AutoMemoryCleanUp.REGULAR_PREIOD;
         AutoMemoryCleanUp.m_fMemCheckTime      = realtimeSinceStartup + AutoMemoryCleanUp.MEM_CHECK_TIME;
         AutoMemoryCleanUp.m_CheckingMemSize    = NrTSingleton <NrMainSystem> .Instance.AppMemory;
         AutoMemoryCleanUp.m_LimitMemoryCount   = 0;
     }
     catch (Exception obj)
     {
         TsLog.LogError(obj);
     }
 }
コード例 #26
0
        public static string GetProtocolRootPath(Protocol prtcl)
        {
            string text  = Option.ms_protocol[(int)prtcl];
            string text2 = Option.ms_rootPath[(int)prtcl];

            if (string.IsNullOrEmpty(text) || string.IsNullOrEmpty(text2))
            {
                TsLog.LogError("TsBundle.Option is not initialized. You must call TsBundle.Option.SetProtocolRootPath() first. Protocol={0} Root={1}", new object[]
                {
                    text.ToString(),
                    text2
                });
                return("undefined");
            }
            return(text + text2);
        }
コード例 #27
0
 private void ClickPrev(IUIObject obj)
 {
     if (this.m_ShowType == InfiBattleDefine.eINFIBATTLE_RANKMODE.eINFIBATTLE_RANKMODE_LASTWEEK)
     {
         return;
     }
     if (this.m_iCurrentPage > 1)
     {
         int num = (this.m_iCurrentPage - 2) * 10 + 1;
         TsLog.LogWarning(" ClickPrev {0}", new object[]
         {
             num
         });
         this.GetRank((byte)this.m_eRankMode, num);
     }
 }
コード例 #28
0
    private void ReadCommonBlock(BinaryReader br, int blockSize)
    {
        this.lineHeight = (int)br.ReadUInt16();
        this.baseHeight = (int)br.ReadUInt16();
        this.texWidth   = (int)br.ReadUInt16();
        this.texHeight  = (int)br.ReadUInt16();
        int num = (int)br.ReadUInt16();

        if (num > 1)
        {
            TsLog.LogError("Multiple pages/textures detected for font \"" + this.face + "\". only one font atlas is supported.", new object[0]);
        }
        int count = blockSize - 10;

        br.ReadBytes(count);
    }
コード例 #29
0
    public void Collect(TsSceneSwitcher.ESceneType eSceneType, GameObject go)
    {
        if (!TsSceneSwitcher.IsValidSceneType(eSceneType) || go == null)
        {
            TsLog.LogWarning("Invalid SceneType[{0}] go[{1}]", new object[]
            {
                eSceneType,
                (!(go == null)) ? go.name : "null"
            });
            return;
        }
        GameObject gameObject = this._MakeRootSceneGO(eSceneType);

        this._AddOrGetComponent(go, eSceneType);
        this._Collect(go, gameObject, eSceneType, gameObject.activeInHierarchy);
    }
コード例 #30
0
    public void CollectAllMapGameObjects(TsSceneSwitcher.ESceneType eSceneType, bool isActive)
    {
        if (!TsSceneSwitcher.IsValidSceneType(eSceneType))
        {
            TsLog.LogWarning("Invalid SceneType= " + eSceneType, new object[0]);
            return;
        }
        GameObject rootGO     = this._MakeRootSceneGO(eSceneType);
        GameObject gameObject = this._GetBundle_RootSceneGO(eSceneType);

        if (gameObject == null)
        {
            return;
        }
        this._TraverseToSetMarkAndCollect(rootGO, gameObject, eSceneType);
    }