public override void Update(Player player, ref int buffIndex) { player.buffTime[buffIndex] = 18000; TruePlayer tru = player.GetModPlayer <TruePlayer>(mod); tru.asteroidBelt = true; }
public override void Update(Player player, ref int buffIndex) { player.buffTime[buffIndex] = 18000; TruePlayer tru = player.GetModPlayer <TruePlayer>(mod); tru.cometBlast = true; if (tru.updateTime % 30 == 0) { Description.SetDefault("Damage multiplier - x" + (tru.poisonLevel * 100.0f) + "%"); } }
public override void Update(Player player, ref int buffIndex) { TruePlayer modPlayer = player.GetModPlayer <TruePlayer>(mod); if (player.ownedProjectileCounts[mod.ProjectileType("AntyMinion")] > 0) { modPlayer.antyMinion = true; } if (!modPlayer.antyMinion) { player.DelBuff(buffIndex); buffIndex--; } else { player.buffTime[buffIndex] = 18000; } }