コード例 #1
0
        public static void Load()
        {
            // Combo
            ComboMenu = MainMenu.Add(new Menu("ComboMenu", "Combo"));
            ComboW    = ComboMenu.Add(new MenuBool("ComboW", "Use W", true));
            ComboE    = ComboMenu.Add(new MenuBool("ComboE", "Use E", true));
            UseYoumuu = ComboMenu.Add(new MenuBool("UseYoumuu", "Use Youmuu", true));
            UseBotrk  = ComboMenu.Add(new MenuBool("UseBotrk", "Use Blade Of The Ruined King", true));

            // Harass
            HarassMenu = MainMenu.Add(new Menu("HarassMenu", "Harass"));
            HarassW    = HarassMenu.Add(new MenuBool("HarassW", "Use W"));
            HarassE    = HarassMenu.Add(new MenuSliderButton("HarassE", "E At Max E Range", 4, 0, 6, true));

            // Lane
            LaneMenu = MainMenu.Add(new Menu("LaneMenu", "Lane"));
            LaneW    = LaneMenu.Add(new MenuBool("LaneW", "Use W", true));

            // Jungle
            JungleMenu = MainMenu.Add(new Menu("JungleMenu", "Jungle"));
            JungleW    = JungleMenu.Add(new MenuBool("JungleW", "Use W", true));
            JungleE    = JungleMenu.Add(new MenuBool("JungleE", "Use E", true));

            // Misc
            MiscMenu = MainMenu.Add(new Menu("MiscMenu", "Misc"));

            EBeforeDeath = MiscMenu.Add(new MenuBool("EBeforeDeath", "Use E Before Death", true));
            StealEpic    = MiscMenu.Add(new MenuBool("StealEpic", "Steal Herald, Baron & Dragons", true));
            StealRed     = MiscMenu.Add(new MenuBool("StealRed", "Steal Redbuff", true));
            QRecall      = MiscMenu.Add(new MenuKeyBind("QRecall", "Q Recall", Keys.B, KeyBindType.Press));

            // Drawings
            DrawMenu     = MainMenu.Add(new Menu("DrawMenu", "Drawings"));
            DrawDmg      = DrawMenu.Add(new MenuBool("DrawDmg", "Damage Indicator", true));
            DrawTimer    = DrawMenu.Add(new MenuBool("DrawTimer", "Q Timer", true));
            DrawKillable = DrawMenu.Add(new MenuBool("DrawKillable", "Killable By Passive", true));

            // Killsteal
            KillstealMenu   = MainMenu.Add(new Menu("KillstealMenu", "Killsteal"));
            KillstealE      = KillstealMenu.Add(new MenuBool("KillstealE", "Killsecure E", true));
            KillstealIgnite = KillstealMenu.Add(new MenuBool("KillstealIgnite", "Killsecure Ignite", true));

            // Trinket
            TrinketMenu = MainMenu.Add(new Menu("TrinketMenu", "Trinket"));
            BuyTrinket  = TrinketMenu.Add(new MenuBool("BuyTrinket", "Buy Trinket"));
            TrinketList = TrinketMenu.Add(new MenuList <string>("TrinketList", "Choose Trinket", new[] { "Oracle Alternation", "Farsight Alternation" }));

            // Skin
            SkinMenu = MainMenu.Add(new Menu("SkinMenu", "Skinchanger"));
            UseSkin  = SkinMenu.Add(new MenuBool("UseSkin", "Use Skinchanger"));
            SkinList = SkinMenu.Add(new MenuList <string>("Skins", "Skins", new[] { "Default", "Kingping Twitch", "Whistler Village Twitch", "Medieval Twitch", "Gangster Twitch", "Vandal Twitch", "Pickpocket Twitch", "SSW Twitch" }));

            Debug = MainMenu.Add(new MenuBool("Debug", "Debug Mode"));

            MainMenu.Attach();
        }
コード例 #2
0
ファイル: MenuConfig.cs プロジェクト: wade1990/PortAIO
        public static void Load()
        {
            ComboMenu  = MainMenu.Add(new Menu("ComboMenu", "Combo")); // Combo Main Menu
            MantraMode = ComboMenu.Add(new MenuList <string>("MantraMode", "R Prio", new[] { "Q", "W", "E", "Auto" }));
            Mantra     = ComboMenu.Add(new MenuKeyBind("Mantra", "Change Prio Keybind", System.Windows.Forms.Keys.G, KeyBindType.Press));

            HarassMenu = MainMenu.Add(new Menu("HarassMenu", "Harass"));
            HarassR    = HarassMenu.Add(new MenuBool("HarassR", "Use R"));
            HarassQ    = HarassMenu.Add(new MenuSliderButton("HarassQ", "Q Mana", 70, 0, 100, true));
            HarassW    = HarassMenu.Add(new MenuSliderButton("HarassW", "W Mana", 70, 0, 100, true));
            HarassE    = HarassMenu.Add(new MenuSliderButton("HarassE", "E Mana", 70, 0, 100, true));

            LaneMenu = MainMenu.Add(new Menu("LaneMenu", "Lane"));
            LaneR    = LaneMenu.Add(new MenuBool("LaneR", "Use R"));
            LaneQ    = LaneMenu.Add(new MenuSliderButton("LaneQ", "Q Mana", 70, 0, 100, true));
            LaneE    = LaneMenu.Add(new MenuSliderButton("LaneE", "E Mana", 70, 0, 100, true));

            // Items
            ItemsMenu     = MainMenu.Add(new Menu("ItemsMenu", "Items"));
            UseItems      = ItemsMenu.Add(new MenuBool("UseItems", "Use Items"));
            ItemLocket    = ItemsMenu.Add(new MenuBool("ItemLocket", "Locket of the Iron Solari"));
            ItemProtoBelt = ItemsMenu.Add(new MenuBool("ItemProtoBelt", "ProtoBelt"));
            // ItemSeraph = ItemsMenu.Add(new MenuBool("ItemSeraph", "Seraph's Embrace"));
            ItemFrostQueen = ItemsMenu.Add(new MenuBool("ItemFrostQueen", "Frost Queen's Claim"));

            // Draw
            DrawMenu    = MainMenu.Add(new Menu("DrawMenu", "Draw"));
            UseDrawings = DrawMenu.Add(new MenuBool("UseDrawings", "Enable Drawings", true));
            Dind        = DrawMenu.Add(new MenuBool("Dind", "Damage Indicator (Fps Heavy)"));
            QRange      = DrawMenu.Add(new MenuBool("QRange", "Engage Range (Q)", true));
            MantraDraw  = DrawMenu.Add(new MenuBool("MantraDraw", "Draw Selected Prio", true));

            // Skins
            SkinMenu    = MainMenu.Add(new Menu("SkinChanger", "SkinChanger"));
            UseSkin     = SkinMenu.Add(new MenuBool("UseSkin", "Use SkinChanger"));
            SkinChanger = SkinMenu.Add(new MenuList <string>("Skins", "Skins", new[] { "Default", "Sun Godess Karma", "Sakura Karma", "Traditional Karma", "Order Of Lotus Karma", "Warden Karma" }));


            TrinketMenu = MainMenu.Add(new Menu("TrinketMenu", "Trinket"));
            Trinket     = TrinketMenu.Add(new MenuBool("Trinket", "Auto Buy Advanced Trinket"));
            TrinketList = TrinketMenu.Add(new MenuList <string>("TrinketList", "Choose Trinket", new[] { "Oracle Alternation", "Farsight Alternation" }));

            FleeKey = MainMenu.Add(new MenuKeyBind("FleeKey", "Flee", System.Windows.Forms.Keys.A, KeyBindType.Press));

            MainMenu.Attach();
        }
コード例 #3
0
        public static void Load()
        {
            #region Combo
            ComboMenu = MainMenu.Add(new Menu("ComboMenu", "Combo"));
            SafeR     = ComboMenu.Add(new MenuSlider("SafeR", "Don't R Into x Enemies", 3, 0, 5));

            #endregion

            #region Harass
            HarassMenu = MainMenu.Add(new Menu("HarassMenu", "Harass"));
            AutoHarass = HarassMenu.Add(new MenuKeyBind("AutoHarass", "Auto Harass", Keys.T, KeyBindType.Toggle));
            HarassQ    = HarassMenu.Add(new MenuBool("HarassQ", "Harass Q"));
            #endregion

            #region Lane
            LaneMenu  = MainMenu.Add(new Menu("LaneMenu", "Lane"));
            StackQ    = LaneMenu.Add(new MenuBool("StackQ", "Stack Tear With Q"));
            StackMana = LaneMenu.Add(new MenuSlider("StackMana", "Stack Minimum Mana %", 50, 0, 100));
            LaneW     = LaneMenu.Add(new MenuBool("LaneW", "Laneclear W"));
            LaneE     = LaneMenu.Add(new MenuBool("LaneE", "Laneclear E"));
            LaneR     = LaneMenu.Add(new MenuBool("LaneR", "Laneclear R"));
            LaneMana  = LaneMenu.Add(new MenuSlider("LaneMana", "Lane Minimum Mana %", 50, 0, 100));
            #endregion

            #region Jungle
            JungleMenu = MainMenu.Add(new Menu("JungleMenu", "Jungle"));
            JungleQ    = JungleMenu.Add(new MenuBool("JungleQ", "Jungle Q"));
            JungleW    = JungleMenu.Add(new MenuBool("JungleW", "Jungle W"));
            JungleE    = JungleMenu.Add(new MenuBool("JungleE", "Jungle E"));
            JungleR    = JungleMenu.Add(new MenuBool("JungleR", "Jungle R"));
            #endregion

            #region Draw
            DrawMenu    = MainMenu.Add(new Menu("DrawMenu", "Draw"));
            DrawDmg     = DrawMenu.Add(new MenuBool("DrawDmg", "Draw Damage", true));
            DisableDraw = DrawMenu.Add(new MenuBool("DisableDraw", "Don't Draw"));
            DrawQ       = DrawMenu.Add(new MenuBool("DrawQ", "Q Range", true));
            DrawE       = DrawMenu.Add(new MenuBool("DrawE", "E Range"));
            DrawR       = DrawMenu.Add(new MenuBool("DrawR", "R Range", true));
            #endregion

            #region Killsteal
            KillstealMenu = MainMenu.Add(new Menu("KillstealMenu", "Killsteal"));
            KsQ           = KillstealMenu.Add(new MenuBool("KsQ", "Killsteal Q", true));
            KsW           = KillstealMenu.Add(new MenuBool("KsW", "Killsteal W", true));
            KsE           = KillstealMenu.Add(new MenuBool("KsE", "Killsteal E", true));
            KsR           = KillstealMenu.Add(new MenuBool("KsR", "Killsteal R", true));
            #endregion

            #region Trinket
            TrinketMenu = MainMenu.Add(new Menu("TrinketMenu", "Trinket"));
            BuyTrinket  = TrinketMenu.Add(new MenuBool("BuyTrinket", "Buy Trinket"));
            TrinketList = TrinketMenu.Add(new MenuList <string>("TrinketList", "Choose Trinket", new[] { "Oracle Alternation", "Farsight Alternation" }));
            #endregion

            #region Skin
            SkinMenu = MainMenu.Add(new Menu("SkinMenu", "Skin"));
            SkinList = SkinMenu.Add(new MenuList <string>("Skins", "Skins", new[] { "Default", "Festival Kassadin", "Deep One Kassadin", "Pre-Void Kassadin", "Harbinger Kassadin", "Cosmic Reaver Kassadin" }));
            #endregion

            MainMenu.Attach();
        }