public async Task <IActionResult> Edit(int id, [Bind("ID,JackpotID,UserId,CurrentWin,TriggerTime")] TriggeredJackpot triggeredJackpot) { if (id != triggeredJackpot.ID) { return(NotFound()); } if (ModelState.IsValid) { try { _context.Update(triggeredJackpot); await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!TriggeredJackpotExists(triggeredJackpot.ID)) { return(NotFound()); } else { throw; } } return(RedirectToAction(nameof(Index))); } ViewData["JackpotID"] = new SelectList(_context.Jackpots, "JackpotID", "Name", triggeredJackpot.JackpotID); return(View(triggeredJackpot)); }
public async Task PlayGame(string message) { // Find Player In DB. var currPlayer = _httpContextAccessor.HttpContext.User.Identity; var userId = _httpContextAccessor.HttpContext.User.FindFirst(ClaimTypes.NameIdentifier).Value; // or // Handle Jackpot Logic var jackpots = await _context.Jackpots .ToListAsync(); jackpots?.ForEach(i => { i.CurrentWin += 1; i.CurrentTime = DateTime.Now; if (i.CurrentWin >= i.TriggerPoints) { i.CurrentWin -= i.TriggerPoints; var jpHistory = new TriggeredJackpot() { UserId = userId, JackpotID = i.JackpotID, CurrentWin = i.TriggerPoints, TriggerTime = DateTime.Now }; _context.Add(jpHistory); } }); await _context.SaveChangesAsync(); jackpots = await _context.Jackpots.ToListAsync(); await Clients.All.SendAsync("ReceiveMessage", currPlayer.Name, JsonConvert.SerializeObject(jackpots)); }
public async Task <IActionResult> Create([Bind("ID,JackpotID,UserId,CurrentWin,TriggerTime")] TriggeredJackpot triggeredJackpot) { if (ModelState.IsValid) { _context.Add(triggeredJackpot); await _context.SaveChangesAsync(); return(RedirectToAction(nameof(Index))); } ViewData["JackpotID"] = new SelectList(_context.Jackpots, "JackpotID", "Name", triggeredJackpot.JackpotID); return(View(triggeredJackpot)); }