/// <summary> /// Serves as a hash function for a particular type. <see cref="M:System.Object.GetHashCode"></see> is suitable for use in hashing algorithms and data structures like a hash table. /// </summary> /// <returns> /// A hash code for the current <see cref="T:System.Object"></see>. /// </returns> public override int GetHashCode() { return(TriggerWrapper.GetTriggerNameKey(Name, Group).GetHashCode()); }