コード例 #1
0
    // METHODS
    // Use this for initialization
    void Start()
    {
        gameScript = GameObject.Find("GameTrigger").GetComponent <TriggerStartGame>();

        thisTrigger = this.gameObject;

        roomGenerator = this.transform.parent.FindChild("Room Generator").GetComponent <RoomGenerator>();
    }
コード例 #2
0
    // METHODS
    // Use this for initialization
    void Start()
    {
        triggered  = false;
        discovered = false;
        roomActive = false;

        gameScript = GameObject.Find("GameTrigger").GetComponent <TriggerStartGame>();

        thisRoom = this.transform.parent.gameObject;

        thisRoomCoords     = thisRoom.transform.position;
        thisRoomDirections = gameScript.GetRoomDirections(thisRoom);
        thisRoom.name      = "r" + gameScript.NumRooms;

        gameScript.totalRooms.Add(thisRoom);
        gameScript.totalRoomCoords.Add(thisRoomCoords);
    }