コード例 #1
0
 //控制陷阱的显示相机和一些.
 // Use this for initialization
 void Start()
 {
     TriggerShowControl = this;
     GameObject.DontDestroyOnLoad(gameObject);
     foreach (var son in mControlList)
     {
         GameObject.DontDestroyOnLoad(son);
     }
     Terrain = GameObject.Find("Terrain");
     Show(false);
 }
コード例 #2
0
        public override int GetHashCode()
        {
            int hash = 1;

            if (UserId != 0)
            {
                hash ^= UserId.GetHashCode();
            }
            if (TriggerShow != 0)
            {
                hash ^= TriggerShow.GetHashCode();
            }
            if (ResetTime != 0L)
            {
                hash ^= ResetTime.GetHashCode();
            }
            if (BgPicId != 0)
            {
                hash ^= BgPicId.GetHashCode();
            }
            return(hash);
        }