public void Init(SquadData squadData) { _squadData = squadData; _animatorHammer = squadData.SquadUI.GetComponent <HammerMovement>(); _animatorTrigger = squadData.SquadUI.GetComponent <TriggerMovement>(); ChangeAttackZone(_squadData.ActiveAttackZone); }
public TriggerMovement GetTriggerMovement() { if (this.triggerMovement == null) { this.triggerMovement = GetComponentInChildren <TriggerMovement> (); } return(this.triggerMovement); }