public PlayerPosition PlayCard(Card card, PlayerPosition playerPosition) { _nextPlayer = BridgeHelper.GetNextPlayerPosition(playerPosition); if (_currentTrick.Deck.Count == 0) { _currentTrick = new Trick(); _currentTrick.TrickDealer = playerPosition; } if (_currentTrick.Deck.Count <= 4) { card.PlayerPosition = playerPosition; _currentTrick.Deck.Cards.Add(card); } if (_currentTrick.Deck.Count == 4) { Tricks.Add(_currentTrick); var winner = FindWinner(_currentTrick, Contract.Trump); _currentTrick.TrickWinner = winner; _nextPlayer = winner; _currentTrick = new Trick() { TrickDealer = winner }; } GameState[playerPosition].RemoveCard(card); return(_nextPlayer); }
public void AddTrick(ITrick trick) { if (trick is Trick) { Tricks.Add((Trick)trick); } }
public void AddTrick(string trick) { Tricks.Add(trick); }