public async Task <IActionResult> PutTriangleItem(long id, TriangleItem item) { if (id != item.Id) { return(BadRequest()); } _context.Entry(item).State = EntityState.Modified; await _context.SaveChangesAsync(); return(NoContent()); }
public async Task <ActionResult <TriangleItem> > PostTriangleItem(TriangleItem item) { //compute verticies or grid value before adding to db if (item.VertexDefined()) { item.FindGridCoords(); } else if (item.GridDefined()) { item.FindVertices(); } _context.TriangleItems.Add(item); await _context.SaveChangesAsync(); return(CreatedAtAction(nameof(GetTriangleItem), new { id = item.Id }, item)); }