コード例 #1
0
        void AdapterTree(TreeNode source, TreeNodeView parent)
        {
            foreach (var tn in source.Children)
            {
                if (tn.Type == "Source")
                {
                    continue;
                }

                TreeNodeView tnv = new TreeNodeView();
                tnv.ParentType = source.Type;

                tnv.TreeNode = tn;

                if (tn.Type == "For")
                {
                    forTnv = tnv;
                }

                tnvs.Add(tnv);
                parent.AddChild(tnv);
                tnv.Title    = tn.Title;
                tnv.NodeType = tn.Type;
                tnv.Code     = tn.Code;
                tnv.State    = 0;
                AdapterTree(tn, tnv);
            }
        }
コード例 #2
0
        public void Render()
        {
            tnvs.Clear();
            tree.Children.Clear();

            tv        = new TreeNodeView();
            tv.IsRoot = true;
            tv.i_down.MouseLeftButtonDown += i_down_MouseLeftButtonDown;
            tv.i_up.MouseLeftButtonDown   += i_up_MouseLeftButtonDown;
            tnvs.Add(tv);
            tree.Children.Add(tv);
            tv.Title = Sequence.Name;
            tv.State = -1;

            AdapterTree(Sequence.Root, tv);
        }
コード例 #3
0
            public SingleFishboneLayoutAdapter([NotNull] BoxTree.Node realRoot)
            {
                Iterator = new GroupIterator(realRoot.State.NumberOfSiblings, realRoot.State.NumberOfSiblingColumns);

                RealRoot    = realRoot;
                SpecialRoot = new TreeNodeView(Box.Special(Box.None, realRoot.Element.Id, true))
                {
                    Level      = RealRoot.Level,
                    ParentNode = RealRoot
                };

                SpecialRoot.State.EffectiveLayoutStrategy = this;

                var parentStrategy = (MultiLineFishboneLayoutStrategy)realRoot.State.RequireLayoutStrategy();

                SiblingSpacing           = parentStrategy.SiblingSpacing;
                ParentConnectorShield    = parentStrategy.ParentConnectorShield;
                ParentChildSpacing       = parentStrategy.ParentChildSpacing;
                ParentAlignment          = parentStrategy.ParentAlignment;
                ChildConnectorHookLength = parentStrategy.ChildConnectorHookLength;
            }