コード例 #1
0
            private static bool TreeNodeCtrl_AddNode(TreeNodeCtrl __instance, TreeNodeObject _parent, ref TreeNodeObject __result, ref List <TreeNodeObject> ___m_TreeNodeObject)
            {
                if (IsStudio)
                {
                    return(true);
                }

                GameObject     gob = new GameObject();
                TreeNodeObject com = gob.AddComponent <TreeNodeObject>();

                Traverse.Create(com).Field("m_TreeNodeCtrl").SetValue(__instance);
                if (_parent != null)
                {
                    com.SetParent(_parent);
                }
                else
                {
                    ___m_TreeNodeObject.Add(com);
                }

                __result = com;
                return(false);
            }
コード例 #2
0
            private static bool TreeNodeCtrl_DeleteNode(TreeNodeCtrl __instance, TreeNodeObject _node, ref List <TreeNodeObject> ___m_TreeNodeObject, ref ScrollRect ___scrollRect)
            {
                if (IsStudio)
                {
                    return(true);
                }

                if (_node.enableDelete)
                {
                    _node.SetParent(null);
                    ___m_TreeNodeObject.Remove(_node);
                    _node.onDelete?.Invoke();
                    Traverse.Create(__instance).Method("DeleteNodeLoop").GetValue(_node);
                    if (___m_TreeNodeObject.Count == 0)
                    {
                        //Added null check
                        if (___scrollRect != null)
                        {
                            ___scrollRect.verticalNormalizedPosition = 1f;
                        }
                    }
                }
                return(false);
            }
コード例 #3
0
            private static bool TreeNodeCtrl_SetParent(TreeNodeObject _node, TreeNodeObject _parent, TreeNodeCtrl __instance, ref GUITree.TreeRoot ___m_TreeRoot, ref Action <TreeNodeObject, TreeNodeObject> ___onParentage)
            {
                if (IsStudio)
                {
                    return(true);
                }

                if (_node != null && _node.enableChangeParent && (!(bool)Traverse.Create(__instance).Method("RefreshHierachy").GetValue(_node) || !(_parent == null)) && _node.SetParent(_parent))
                {
                    Traverse.Create(__instance).Method("RefreshHierachy").GetValue();
                    //Added null check
                    if (___m_TreeRoot != null)
                    {
                        ___m_TreeRoot.Invoke("SetDirty", 0f);
                    }
                    ___onParentage?.Invoke(_parent, _node);
                }
                return(false);
            }