public void InitTreasureVaultLayoutRuns() { SetUpTreasureVault(); for (int i = 0; i < 1000; i++) { var tvl = new TreasureVaultLayout(treasureVault); } }
public void Initialize() { var completed = false; while (!completed) { rooms = CreateRooms(); layout = new TreasureVaultLayout(this); completed = ((TreasureVaultLayout)layout).TryLayoutRooms(); } }
public Tomb() { rooms = CreateRooms(); layout = new TreasureVaultLayout(this); layout.LayoutRooms(); }