public static int DeInit(IntPtr l) { int result; try { TreasureMapComponent treasureMapComponent = (TreasureMapComponent)LuaObject.checkSelf(l); treasureMapComponent.DeInit(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int constructor(IntPtr l) { int result; try { TreasureMapComponent o = new TreasureMapComponent(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_PostDeSerialize(IntPtr l) { int result; try { TreasureMapComponent treasureMapComponent = (TreasureMapComponent)LuaObject.checkSelf(l); treasureMapComponent.m_luaExportHelper.__callBase_PostDeSerialize(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int GetCurrentTicketNums(IntPtr l) { int result; try { TreasureMapComponent treasureMapComponent = (TreasureMapComponent)LuaObject.checkSelf(l); int currentTicketNums = treasureMapComponent.GetCurrentTicketNums(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, currentTicketNums); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int GetDSVersion(IntPtr l) { int result; try { TreasureMapComponent treasureMapComponent = (TreasureMapComponent)LuaObject.checkSelf(l); ushort dsversion = treasureMapComponent.GetDSVersion(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, dsversion); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_OnFinishedLevel(IntPtr l) { int result; try { TreasureMapComponent treasureMapComponent = (TreasureMapComponent)LuaObject.checkSelf(l); int levelId; LuaObject.checkType(l, 2, out levelId); treasureMapComponent.m_luaExportHelper.__callBase_OnFinishedLevel(levelId); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_Tick(IntPtr l) { int result; try { TreasureMapComponent treasureMapComponent = (TreasureMapComponent)LuaObject.checkSelf(l); uint deltaMillisecond; LuaObject.checkType(l, 2, out deltaMillisecond); treasureMapComponent.m_luaExportHelper.__callBase_Tick(deltaMillisecond); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int DeSerialize(IntPtr l) { int result; try { TreasureMapComponent treasureMapComponent = (TreasureMapComponent)LuaObject.checkSelf(l); DSTreasureMapNtf msg; LuaObject.checkType <DSTreasureMapNtf>(l, 2, out msg); treasureMapComponent.DeSerialize(msg); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_SetSuccessTreasureMapLevel(IntPtr l) { int result; try { TreasureMapComponent treasureMapComponent = (TreasureMapComponent)LuaObject.checkSelf(l); ConfigDataTreasureLevelInfo levelInfo; LuaObject.checkType <ConfigDataTreasureLevelInfo>(l, 2, out levelInfo); List <int> battleTreasures; LuaObject.checkType <List <int> >(l, 3, out battleTreasures); treasureMapComponent.m_luaExportHelper.__callBase_SetSuccessTreasureMapLevel(levelInfo, battleTreasures); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int FinishedTreasureLevel(IntPtr l) { int result; try { TreasureMapComponent treasureMapComponent = (TreasureMapComponent)LuaObject.checkSelf(l); int levelId; LuaObject.checkType(l, 2, out levelId); bool isWin; LuaObject.checkType(l, 3, out isWin); List <int> battleTreasureIds; LuaObject.checkType <List <int> >(l, 4, out battleTreasureIds); int i = treasureMapComponent.FinishedTreasureLevel(levelId, isWin, battleTreasureIds); LuaObject.pushValue(l, true); LuaObject.pushValue(l, i); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }