public System.Threading.Tasks.Task <TreasureHuntDesktopApplication.FullClient.TreasureHuntService.huntparticipant[]> GetHuntParticipantsAsync(TreasureHuntDesktopApplication.FullClient.TreasureHuntService.hunt currentTreasureHunt) { return(base.Channel.GetHuntParticipantsAsync(currentTreasureHunt)); }
public TreasureHuntDesktopApplication.FullClient.TreasureHuntService.huntparticipant[] GetHuntParticipants(TreasureHuntDesktopApplication.FullClient.TreasureHuntService.hunt currentTreasureHunt) { return(base.Channel.GetHuntParticipants(currentTreasureHunt)); }
public System.Threading.Tasks.Task <long[]> GetHuntQuestionsAsync(TreasureHuntDesktopApplication.FullClient.TreasureHuntService.hunt hunt) { return(base.Channel.GetHuntQuestionsAsync(hunt)); }
public long[] GetHuntQuestions(TreasureHuntDesktopApplication.FullClient.TreasureHuntService.hunt hunt) { return(base.Channel.GetHuntQuestions(hunt)); }
public System.Threading.Tasks.Task <long> SaveNewHuntAsync(TreasureHuntDesktopApplication.FullClient.TreasureHuntService.hunt newHunt) { return(base.Channel.SaveNewHuntAsync(newHunt)); }
public long SaveNewHunt(TreasureHuntDesktopApplication.FullClient.TreasureHuntService.hunt newHunt) { return(base.Channel.SaveNewHunt(newHunt)); }