public override void on_continue(TravelCardManager tcm) { // Kill 2 random units if (!TurnPhaser.I.active_disc.bat.has_scout) { TurnPhaser.I.active_disc.bat.lose_random_unit("Caught in a trap"); TurnPhaser.I.active_disc.bat.lose_random_unit("Caught in a trap"); } }
void Awake() { if (I == null) { I = this; } else { Destroy(gameObject); } }
public override void on_continue(TravelCardManager tcm) { //tcm.c.map.move_player(tcm.c.get_disc().prev_pos); TurnPhaser.I.active_disc.move(TurnPhaser.I.active_disc.previous_cell); }
public virtual void on_continue(TravelCardManager tcm) { }
public virtual void on_open(TravelCardManager tcm) { }
public override void on_continue(TravelCardManager tcm) { TurnPhaser.I.active_disc.bat.add_units(PlayerUnit.SEEKER, 1, true); }
public override void on_open(TravelCardManager tcm) { tcm.set_up_roll(this, die_num_sides); }