void OnTriggerEnter2D(Collider2D collider){ if(collider.GetType() == typeof(BoxCollider2D)){ TrapEnteredMessage message = new TrapEnteredMessage (this, collider.gameObject); MessageCenter.Instance.Broadcast (message); npcCaught = true; caughtTime = Time.time; caughtNPC = collider.gameObject; } }
void OnTriggerEnter2D(Collider2D collider) { if (collider.GetType() == typeof(BoxCollider2D)) { TrapEnteredMessage message = new TrapEnteredMessage(this, collider.gameObject); MessageCenter.Instance.Broadcast(message); npcCaught = true; caughtTime = Time.time; caughtNPC = collider.gameObject; } }