コード例 #1
0
 public void EnableAllTraps()
 {
     GameObject[] triggersGO = GameObject.FindGameObjectsWithTag("Threat");
     foreach (GameObject go in triggersGO)
     {
         Trap trapGO = go.GetComponent <Trap>();
         if (trapGO != null)
         {
             trapGO.EnableTrap();
         }
     }
 }