コード例 #1
0
        public void Unmarshal(TransportPacket input, ITransportDeliveryCharacteristics tdc, EventHandler<MessageEventArgs> messageAvailable)
        {
            // <item>Message fits within the transport packet length, so sent unmodified
            //     <pre>[byte:message-type] [byte:channelId] [uint32:packet-size]
            //         [bytes:content]</pre>
            // </item>
            // <item> if the message is the first fragment, then the high-bit is
            //     set on the message-type; the number of fragments is encoded using
            //     the adaptive <see cref="ByteUtils.EncodeLength(int)"/> format.
            //     <pre>[byte:message-type'] [byte:channelId] [uint32:packet-size]
            //         [byte:seqno] [bytes:encoded-#-fragments] [bytes:frag]</pre>
            // </item>
            // <item> for all subsequent fragments; seqno' = seqno | 128;
            //     the number of fragments is encoded using the adaptive
            //     <see cref="ByteUtils.EncodeLength(int)"/> format.
            //     <pre>[byte:message-type'] [byte:channelId] [uint32:packet-size]
            //         [byte:seqno'] [bytes:encoded-fragment-#] [bytes:frag]</pre>

            // Fastpath: if the message-type doesn't have the high-bit set,
            // then this is a non-fragmented message
            if ((input.ByteAt(0) & 128) == 0)
            {
                // If the submarshaller uses LWMCFv1.1 then we would have just
                // sent the packet as-is; if not, then we'll have prefixed a
                // LWMCFv1.1 header which must be first removed
                if (!subMarshallerIsLwmcf11)
                {
                    input.RemoveBytes(0, (int)LWMCFv11.HeaderSize);
                }
                subMarshaller.Unmarshal(input, tdc, messageAvailable);
                return;
            }

            MessageType type;
            byte channelId;
            uint contentLength;

            Stream s = input.AsReadStream();
            LWMCFv11.DecodeHeader(out type, out channelId, out contentLength, s);
            byte seqNo = (byte)s.ReadByte();
            TransportPacket subPacket;
            if ((seqNo & 128) == 0)
            {
                // This starts a new message
                uint numFrags = (uint)ByteUtils.DecodeLength(s);
                subPacket = UnmarshalFirstFragment(seqNo, numFrags,
                    input.SplitOut((int)(s.Length - s.Position)), tdc);
            }
            else
            {
                // This is a message in progress
                seqNo = (byte)(seqNo & ~128);
                uint fragNo = (uint)ByteUtils.DecodeLength(s);
                subPacket = UnmarshalFragInProgress(seqNo, fragNo,
                    input.SplitOut((int)(s.Length - s.Position)), tdc);
            }
            if (subPacket != null)
            {
                subMarshaller.Unmarshal(subPacket, tdc, messageAvailable);
                subPacket.Dispose();
            }
        }