コード例 #1
0
        public void UpdateTransparencyTransition(TimeUpdateEvent evt, TransitionRendererNode renderer)
        {
            TransparencyTransitionComponent transparencyTransition = renderer.transparencyTransition;

            transparencyTransition.CurrentTransitionTime += evt.DeltaTime;
            if (renderer.baseRenderer.Renderer)
            {
                float targetAlpha;
                if (transparencyTransition.CurrentTransitionTime < transparencyTransition.TransparencyTransitionTime)
                {
                    targetAlpha = transparencyTransition.OriginAlpha + (transparencyTransition.AlphaSpeed * transparencyTransition.CurrentTransitionTime);
                }
                else
                {
                    targetAlpha = transparencyTransition.TargetAlpha;
                    if (transparencyTransition.TargetAlpha >= ClientGraphicsConstants.OPAQUE_ALPHA)
                    {
                        base.ScheduleEvent <TransparencyFinalizeEvent>(renderer.Entity);
                    }
                    else if (transparencyTransition.TargetAlpha <= ClientGraphicsConstants.TRANSPARENT_ALPHA)
                    {
                        renderer.baseRenderer.Renderer.enabled = false;
                    }
                }
                renderer.transparencyTransition.CurrentAlpha = targetAlpha;
                TankMaterialsUtil.SetAlpha(renderer.baseRenderer.Renderer, targetAlpha);
            }
        }
コード例 #2
0
        public void SetTransparencyTransitionData(SetTransparencyTransitionDataEvent evt, NotTransitionRendererNode renderer)
        {
            TransparencyTransitionComponent transparencyTransition = new TransparencyTransitionComponent();

            this.SetTransparencyTransitionData(evt, renderer, transparencyTransition);
            renderer.Entity.AddComponent(transparencyTransition);
            base.ScheduleEvent <TransparencyInitEvent>(renderer.Entity);
        }
コード例 #3
0
 private void SetTransparencyTransitionData(SetTransparencyTransitionDataEvent evt, RendererNode renderer, TransparencyTransitionComponent transparencyTransition)
 {
     transparencyTransition.OriginAlpha = evt.OriginAlpha;
     transparencyTransition.TargetAlpha = evt.TargetAlpha;
     transparencyTransition.TransparencyTransitionTime = evt.TransparencyTransitionTime;
     renderer.baseRenderer.Renderer.enabled            = true;
     transparencyTransition.AlphaSpeed   = (transparencyTransition.TargetAlpha - transparencyTransition.OriginAlpha) / transparencyTransition.TransparencyTransitionTime;
     transparencyTransition.CurrentAlpha = transparencyTransition.OriginAlpha;
 }