public void Init(InstantiationData data, bool isMine) { Debug.LogWarning($"[PlayerCoreAdditive] Init isMine?{isMine}"); this.parent = GetComponent <ITransmissionBase>() as TransmissionBase; if (isMine) { InitLocal(); } else { InitRemote(data); } }
public void Init(string uuid, Action onDestroyAct = null, TransmissionBase refToken = null) { Debug.Log($"PersistenceHelper Init"); tokenID = uuid; if (onDestroyAct != null) { OnDestroyEvent += onDestroyAct; } if (refToken) { this.refToken = refToken; } }
public void Init(InstantiationData data, bool isMine) { Debug.LogWarning("[RoomCoreAdditive] Init"); this.parent = GetComponent <TransmissionBase>(); if (!osa) { osa = GetComponent <OwnershipSubAdditive>(); } osa.Init(data); // if (data.TryGetValue(InstantiationData.InstantiationKey.objectuuid, out object objUUID) && data.TryGetValue(InstantiationData.InstantiationKey.objectname, out object objName)) { var obj = ObjectSupplyManager.Instance.BuildObject((string)objName, (string)objUUID); if (obj == null) { Debug.LogError("[Init] Fail to BuildObject"); return; } var go = obj as GameObject; parent.RefObject = go; go.transform.SetParent(ServiceManager.Instance.networkSystem.RoomObjectParent); // link between Token and TokenUser var tu = go.GetComponent <ISyncHandlerUser>(); tu?.Init(data, false, parent); Debug.LogWarning("[Init] IOwnershipInteractable"); var oi = go.GetComponent <IOwnershipInteractable>(); oi.TargetObject = gameObject as object; } }