public void StartIntermission(int storyToTell) { instance.transitionCanvas.enabled = true; if (storyToTell == 0 || storyToTell == 7) { instance.transitionImage.sprite = beginningAndEndSprite; } else { instance.transitionImage.sprite = midGameSprite; } instance.inGameTextCanvas.enabled = false; instance.levelTextToDisplay = storyToTell; animatedTextCount = 0; instance.inGameText[0].text = ""; instance.inGameText[1].text = ""; instance.StartCoroutine(instance.DisplayStoryText()); }