コード例 #1
0
 /// <summary>
 /// UEvent数据写入无返回值字典
 /// </summary>
 /// <param name="transformtransform">UEvent</param>
 /// <param name="key">键</param>
 public void PutUEventInVoidDic(TransformTransformEvent @transformtransform, string key)
 {
     @transformtransform.PutInDic(key);
 }
コード例 #2
0
 /// <summary>
 /// UEvent数据写入无返回值字典
 /// </summary>
 /// <param name="transformtransform">UEvent</param>
 public void PutUEventInVoidDic(TransformTransformEvent @transformtransform)
 {
     @transformtransform.PutInDic();
 }
コード例 #3
0
 static internal void PutInDic(this TransformTransformEvent @transformtransform, out string key)
 {
     key = string.Format("{0}{1}{2}", defaultKey, nameof(TransformTransformEvent), KeyForXY(UnityEngine.Random.Range(1, 20), UnityEngine.Random.Range(1, 99)));
     PutInDic(@transformtransform, key);
 }
コード例 #4
0
 static internal void PutInDic(this TransformTransformEvent @transformtransform, string key)
 {
     PutInDic <Transform, Transform>(@transformtransform, key);
 }
コード例 #5
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 static internal void PutInDic(this TransformTransformEvent @transformtransform)
 {
     PutInDic(@transformtransform, string.Format("{0}{1}", defaultKey, nameof(TransformTransformEvent)));
 }