private static void CircleVolumizer(Collider2D collider) { TransformData transformData = Circle2DToTransformData(collider as CircleCollider2D); transformData = TransformDataConverter.Convert2DTo3D(transformData); CreatePrimitive(collider.name + " Volumized", PrimitiveType.Sphere, transformData); }
private static void BoxVolumizer(Collider2D collider) { TransformData transformData = Box2DToTransformData(collider as BoxCollider2D); transformData = TransformDataConverter.Convert2DTo3D(transformData); CreatePrimitive(collider.name + " Volumized", PrimitiveType.Cube, transformData); }